[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Jeimuzu73 » Fri Mar 20, 2015 9:26 pm

Blizzard down here in NY. Nevertheless, more bosses (started the .pk3, gotta add the sprites and sounds and put stuff together):
Spoiler:

I think that's it for the NVA bosses. Gotta make more Russians and vehicles.
Last edited by Jeimuzu73 on Sat Mar 21, 2015 12:09 am, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sat Mar 21, 2015 12:00 am

tried doing a frame for the baronphant

Image
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Sat Mar 21, 2015 12:42 am

ImageImage

I don't know what I'm doing anymore. At any rate, this weapon's starting to get Destiny-like at an alarming rate.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Mar 21, 2015 1:11 am

raymoohawk wrote:tried doing a frame for the baronphant
Image
i wonder what hell knight version of this thing's name will be. mammoknight, maybe?
MJ79 wrote:Blizzard down here in NY. Nevertheless, more bosses (started the .pk3, gotta add the sprites and sounds and put stuff together):
Spoiler:

I think that's it for the NVA bosses. Gotta make more Russians and vehicles.
too bad they seems have same face.

EDIT:
AS-50 Burstlittle.PNG
fun fact that knows by only me; this gun's name, burstlittle was used to be the artificial name for anti-material rifle's name from the unofficial version of ww_terror mod, which it was made by me. and i was so arrogant about modding and rights before, but not anymore.

original by Murdock/Nasaratsu from gamebanana.
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Re: [SPRITES] Spriting Carnival!!

Postby Skelegant » Sat Mar 21, 2015 4:30 am

@ MJ79 I did an alternate face for this dude. I though he looked like he needed a cigar :D
notherface.PNG
notherface.PNG (2.29 KiB) Viewed 521 times

@Raymoohawk, I think seeing as you're the one making the new rotations for that bloke, you should do them in a fusion of your style and the original style, the way you're already doing them. That way you'll get more done easier without having to constantly check for style consistancy.
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Re: [SPRITES] Spriting Carnival!!

Postby Jeimuzu73 » Sat Mar 21, 2015 11:02 am

Peace Walker concept that might replace the Cyberdemon. Pretty skinny for a mech capable of carrying nuclear weapons. IDK if I should make it bipedal or quadrupedal.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby Angel-Neko_X » Sat Mar 21, 2015 11:09 am

Spoiler:
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Re: [SPRITES] Spriting Carnival!!

Postby Tormentor667 » Sat Mar 21, 2015 11:26 am

raymoohawk wrote:tried doing a frame for the baronphant
Image

you are getting better and better, great shading!
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Re: [SPRITES] Spriting Carnival!!

Postby Slax » Sat Mar 21, 2015 11:57 am

Tormentor667 wrote:
raymoohawk wrote:tried doing a frame for the baronphant
Image

you are getting better and better, great shading!

Yup.

Work some Doomish armor onto that guy and you've got some decent "I wanna know how to draw humans" training. ;)
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Re: [SPRITES] Spriting Carnival!!

Postby Ozymandias81 » Sat Mar 21, 2015 12:38 pm

Just to show you how I entertain me on frankenspriting somewhat:

Image

Cyclones + Heretic sprites.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Mar 21, 2015 12:56 pm

except those gun arms, it reminds me a programmer from strife. also which he had only one rotation.
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Re: [SPRITES] Spriting Carnival!!

Postby Seidolon » Sat Mar 21, 2015 1:07 pm

Captain J wrote:
raymoohawk wrote:tried doing a frame for the baronphant
Image
i wonder what hell knight version of this thing's name will be. mammoknight, maybe?

How about Helephant?
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Re: [SPRITES] Spriting Carnival!!

Postby Jeimuzu73 » Sat Mar 21, 2015 2:10 pm

More Peace Walker-inspired enemies for my mod:

Spoiler:
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Sat Mar 21, 2015 2:36 pm

Seidolon wrote:
Captain J wrote:
raymoohawk wrote:tried doing a frame for the baronphant
Image


How about Helephant?


ALL OF MY YES.
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Re: [SPRITES] Spriting Carnival!!

Postby YukiHerz » Sat Mar 21, 2015 2:48 pm

Heavy Machinegun from QL:
Image
Image
Image
Image

Done to learn more about blender rendering and stuff.
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