[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Mon Jan 19, 2015 11:16 am

PillowBlaster wrote:Not tooting my horn or anything, just a quick and still far from perfect sketching to show why it looks weird, and how it could look correctly. :P
first one is needs to be slimmy, to fit with ammunition's size. so i rather choose the second one to go!
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Re: [SPRITES] Spriting Carnival!!

Postby RiboNucleic Asshat » Mon Jan 19, 2015 1:47 pm

PillowBlaster wrote:Not tooting my horn or anything, just a quick and still far from perfect sketching to show why it looks weird, and how it could look correctly. :P

Your sketch is still better than anything I could draw myself...

I sorta changed its appearance a little
Image
And here we see a toaster against some badly burned bread.
Anyone want to play "Spot the problems"?
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Re: [SPRITES] Spriting Carnival!!

Postby Undead » Mon Jan 19, 2015 2:23 pm

Does it have to be angled? Doom-style is centered.
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Re: [SPRITES] Spriting Carnival!!

Postby Xaser » Mon Jan 19, 2015 2:26 pm

The frequency of posts claiming that the angle of that plasma-nader sprite is suitable for aiming forward is exorbitantly high and rather disconcerting.

The concept is cool, of course, and with some edits the posted sprite could work as a reload/idle frame or somesuch (though i'd change the position of the "magazine" in such a case). PillowBlaster's greybox (lower-right corner of his posted image) is much closer to something that'd make actual sense for an aiming+firing frame, in case anyone wants to take a crack at it.
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Mon Jan 19, 2015 5:15 pm

Trying something with the roach. I want guts to pour from his stomach, but I cant really sprite it.
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Re: [SPRITES] Spriting Carnival!!

Postby RiboNucleic Asshat » Mon Jan 19, 2015 5:26 pm

I may as well post this here, even though it's shit.
ImageImage
Not touching it again, someone else can use it as a base if they want.
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Re: [SPRITES] Spriting Carnival!!

Postby GhostKillahZero » Mon Jan 19, 2015 7:35 pm

Galaxy_Stranger wrote:I guess I should have posted this here:
Image

Team Fortress Classic ideas using Marine Skins, VWeps, Blake Stone and Strife, etc.

That medic marine looks sweet! Is there a full sheet somewhere around here or is it still WIP?
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Re: [SPRITES] Spriting Carnival!!

Postby Jeimuzu73 » Mon Jan 19, 2015 11:34 pm

PermaNoob wrote:I may as well post this here, even though it's shit.
ImageImage
Not touching it again, someone else can use it as a base if they want.

I call that the 'WildWeasel'.
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Re: [SPRITES] Spriting Carnival!!

Postby wildweasel » Mon Jan 19, 2015 11:38 pm

Funny enough, I'm considering giving this a place in a certain project of mine as a plasma-mine launcher.
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Re: [SPRITES] Spriting Carnival!!

Postby Kinsie » Mon Jan 19, 2015 11:49 pm

No matter how much it reasonably shouldn't work, I actually really like the angled look on the weapon. It just needs a non-angled bit on the back. I hacked one on via PermaNoob's sketch:
Image

Might be worth shrinking the Grenade loader as well, but that would require more time than I can reasonably apply today.
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Re: [SPRITES] Spriting Carnival!!

Postby Jeimuzu73 » Mon Jan 19, 2015 11:53 pm

wildweasel wrote:Funny enough, I'm considering giving this a place in a certain project of mine as a plasma-mine launcher.

Something like Batteries Not Included?
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Mon Jan 19, 2015 11:56 pm

i love those progresses and tributes for this such a good looking gun, but i still perfer the pillow's base; the gun goes straight direction and slightly different than doom's plasma rifle bit.

anyway what i want to say is, i hope pillow can give attention to it's already drawn base by him.
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Tue Jan 20, 2015 3:49 am

Not every gun has to be positioned in an accurate/realistic angle, especially futuristic guns that don't show the player's hands. Perhaps it could be designed to shoot at an angle, making aiming it easier or something (who needs an explanation, it's a plasma grenade launcher!).

Or maybe it could be a damaged weapon that is one of its kind because it was only a prototype. The demons got to it and tried to destroy it, but were only able to bend it a bit before Doomguy showed up.

I think the barrel flash and the weapon pickup sprite could use some work though.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Tue Jan 20, 2015 8:03 am

actually, yeah. that gun is not so bad bent look, but someone might could misunderstood that the player is grabbing it like that. not because this gun is actually looks like this. well, the good thing is kinsie fixed it, though.

rslrifle.png
another doom zone tribute, rsl's rifle just got fancier.
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Re: [SPRITES] Spriting Carnival!!

Postby Raziel236 » Tue Jan 20, 2015 9:09 am

Love the textured back.
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