Page 1188 of 2263

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 09, 2015 6:30 am
by Mayhem666
Captain J wrote:
C8IJXJL2.png
just massed with railgunner's assault rifle. for fun? no, for doomzone? yes.

EDIT:
and here's another one, this one is by Osjclatchford.
railgun alternative2.png


Those are damn cool, i find them really interessing and maybe i'll use some of those for project. That's a really good work

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 09, 2015 7:06 am
by Captain J
ey, no problem.

EDIT:
arc taser.png
arc taser.png (7.47 KiB) Viewed 1309 times
credits to railgunner.
BLASA0.png
BLASA0.png (320 Bytes) Viewed 1309 times
credits to slientzorah.

doomzone's latest also final tribute!...i hope.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 09, 2015 9:22 am
by Koto
A drone created using an Astrostein robot.

Image

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 09, 2015 6:46 pm
by zrrion the insect
I think I'm making progress.
FreedoomPlasma Redux.png
FreedoomPlasma Redux.png (8.08 KiB) Viewed 1220 times

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 09, 2015 8:46 pm
by TheRailgunner
Image

Perspective-corrected M0 Garand. Still working on a worthy scope...

*pokes Slax*

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 09, 2015 10:42 pm
by Slax
What I'd like to do is rework the upper handguard to allow for some both-eyes-open combat optics up front. Still gotta replace (probably redraw) the entire back part too. Whole thing just looks out of place. Can't see it looking good next to the rest of the arsenal.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 09, 2015 11:09 pm
by NeuralStunner
zrrion the insect wrote:I think I'm making progress.
Heck yeah! :D

Re: [SPRITES] Spriting Carnival!!

PostPosted: Fri Jan 09, 2015 11:20 pm
by skyrish10
TheRailgunner wrote:Image

Perspective-corrected M0 Garand. Still working on a worthy scope...

*pokes Slax*


More progress for POU?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sat Jan 10, 2015 12:16 am
by Captain J
zrrion the insect wrote:I think I'm making progress.
FreedoomPlasma Redux.png
hope you can do anything about cooldown frame as well. you know, in vanilla doom's way.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jan 11, 2015 7:20 pm
by Carbine Dioxide
I think I have it now, but thanks anyway OSJ.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jan 11, 2015 7:21 pm
by IMX
SSG death?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Jan 11, 2015 7:30 pm
by Carbine Dioxide
I won't be using it as a SSG death, probably just a shotgun/explosive impact death.

Have some more frames and a mech demon variant.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Jan 12, 2015 1:13 am
by Captain J
would you can make that mech demon's alt death more similar like the original does? i thought it was just a vanilla demon with mech pants, not an actual mech demon.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Jan 12, 2015 2:38 am
by Sgt. Shivers
Image
Modifyed the duke kick sprites to look like a lady kicking for Shotgun Mage. Feel free to use em!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Jan 12, 2015 3:39 am
by TheLightBad96
Shottynazi.png
Shottynazi.png (1.64 KiB) Viewed 400 times

My first attempt of making an enemy (as requested) I hope you like this

ShotgunNazi.zip
Complete with rotations
(71.39 KiB) Downloaded 48 times