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Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Nov 02, 2014 12:55 pm
by TheRailgunner
TheBadHustlex wrote:
TheRailgunner wrote:
Carbine Dioxide wrote:I have nothing better to do at night, and I don't wanna go to sleep.


A beautiful shotgun - you feel like making some animations for it? Helsturm desperately needs new shotgun sprites.


I sill can't wait to see the angled BFG- and demontechsprites.
Got an idea how you're gonna do them yet?


I have an idea for a slot 7 weapon, edited very little from the Eriance/MidoriMan futuristic AR:

ImageImageImage

It's basically a slow, heavy plasma/ballistic hybrid (and whatever the fuck that last muzzle flash is supposed to be - it really doesn't look as good at normal size...). I'm currently working on a curved magazine for it, since the normal one just looks kind of awkward.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Nov 02, 2014 4:54 pm
by Carbine Dioxide
Having that color scheme, it reminds me of the Karasawa.

I might also use that Midori assault rifle, along with some other edits of Eriance's DE weapons.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Sun Nov 02, 2014 10:09 pm
by Slax
Maybe lower the muzzle flash some, Railgunner. Kinda looks like the scope's doing the blasting.
But this...

TheRailgunner wrote:Image

The fully upgraded variant of Helsturm's M81, the M82 Assault Rifle.

Image
Image

Updated Stoner 63 with better contrast, with LMG configuration.


Brings a tear to my gunpowdery eyes.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Nov 03, 2014 7:52 am
by Ghastly
TheRailgunner wrote:Updated Stoner 63 with better contrast, with LMG configuration.
Aw man, 420 shoot it! :P

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Nov 03, 2014 11:53 am
by Carbine Dioxide
Midori Man, can you make a centered version of your rifle? I plan on making a ADS frame for it.

Here is a version of your rifle without the scope.

DEBITCH.png

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Nov 03, 2014 5:34 pm
by Carbine Dioxide
Reload frames for my edited edited Eriance Rifle.

DEBITCH2.png


DEBITCH3.png

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Nov 03, 2014 6:41 pm
by Carbine Dioxide
This angled DE Plasma Rifle might be a good base for your Perseus Plasma Shot Rifle, Railgunner.

By the way, is that Shot Rifle also in Helsturm?

DEANGLE.png

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Nov 03, 2014 7:58 pm
by TheRailgunner
Carbine Dioxide wrote:This angled DE Plasma Rifle might be a good base for your Perseus Plasma Shot Rifle, Railgunner.

By the way, is that Shot Rifle also in Helsturm?

DEANGLE.png


It is, actually - or rather, it's in X-Weapon. The P-429 could benefit from some modern sprites...

Re: [SPRITES] Spriting Carnival!!

PostPosted: Mon Nov 03, 2014 9:17 pm
by Captain J
And i hope it has better angle like midoriman's auto shotgun does, either shotgun.

Btw, DEBITCH. Hehehe.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Nov 04, 2014 4:04 am
by Sgt. Shivers
too much touhou does weird things to you man
Image

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Nov 04, 2014 7:48 am
by Captain J
feel the damn rainbowray, bullet heller.

classic m60.PNG
let's feed 'em a lead.

oh, also it doesn't have any bullet belt animation. so i'd appreciate if someone can make for it.

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Nov 04, 2014 8:28 am
by Marinelol
Sgt. Shivers wrote:too much touhou does weird things to you man
Image


MM you are not nyan cat!!

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Nov 04, 2014 8:45 am
by Hellstorm Archon
Sgt. Shivers wrote:too much touhou does weird things to you man
Image


Neo wrote:Whoa.


Is that going to be a thing for DoomRL?

By the way, is it just me, or are those MidoriMan edits reminiscent of a weapon I'd expect to find in a Build-engine TC?

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Nov 04, 2014 11:51 am
by Nash
I want to see that Spider spam 10,000 projectiles in 5 seconds in-game

Re: [SPRITES] Spriting Carnival!!

PostPosted: Tue Nov 04, 2014 1:04 pm
by Slax
*10,000 slow moving projectiles