[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Sat Nov 01, 2014 9:57 pm

I have nothing better to do at night, and I don't wanna go to sleep.
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Sat Nov 01, 2014 10:04 pm

Carbine Dioxide wrote:I have nothing better to do at night, and I don't wanna go to sleep.


A beautiful shotgun - you feel like making some animations for it? Helsturm desperately needs new shotgun sprites.
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Re: [SPRITES] Spriting Carnival!!

Postby jazzmaster9 » Sat Nov 01, 2014 10:10 pm

Carbine Dioxide wrote:I have nothing better to do at night, and I don't wanna go to sleep.


Exactly what we need :) I think someone mentioned in this thread that we needed more good angled shotguns, this fits the bill.
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Sat Nov 01, 2014 10:35 pm

Pumping animation. That's all I can do. I hurt everywhere trying to rotate the regular idle frame.

Jazz: We do need some angled pump action shotguns.
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Re: [SPRITES] Spriting Carnival!!

Postby Blox » Sat Nov 01, 2014 10:38 pm

Image ?
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Sat Nov 01, 2014 10:41 pm

N Bison: Yes, Blox! Yes!

Is it alright if I PM you tomorrow, Blox? There are things I want from you(your talent)... Or we could talk now.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Nov 01, 2014 10:45 pm

Hope it has better angle!
MidoriMan wrote:A futuristic assault rifle based on Eriance's AutoShotgun.
Note - This sprite is intended for ZDoom's "TEXTURES" system.
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Base Sprites - Eriance
Modifications - MidoriMan
neat work, but the angled one is pretty bulkier then vanilla one does, through. Like a bolter.

Oh, able to fire a grenade could be reasonable!
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Sat Nov 01, 2014 11:47 pm

Image

The fully upgraded variant of Helsturm's M81, the M82 Assault Rifle.

Image
Image

Updated Stoner 63 with better contrast, with LMG configuration.
Last edited by TheRailgunner on Sun Nov 02, 2014 12:21 am, edited 3 times in total.
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Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sun Nov 02, 2014 12:15 am

a super shitty attempt at a marine sized enemy

Image Image

also polishing the eliminator

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Re: [SPRITES] Spriting Carnival!!

Postby _sink » Sun Nov 02, 2014 4:24 am

Carbine Dioxide wrote:Sweeet! Looks very DooM shotgun like.

Meanwhile...

It would be cool if the scope was blended and shaded into the rail...


good idea, but its not quite right. I'll be back after some fiddling with it to see what I can do
EDIT: here it is, I still think it looks weird with only one hand holding it and would suggest you add another or something

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Re: [SPRITES] Spriting Carnival!!

Postby SuperSomariDX » Sun Nov 02, 2014 7:20 am

raymoohawk wrote:a super shitty attempt at a marine sized enemy

Image Image

also polishing the eliminator

Image


Duuuude. Those Marine-like enemies are amazing!
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Re: [SPRITES] Spriting Carnival!!

Postby TheBadHustlex » Sun Nov 02, 2014 7:30 am

TheRailgunner wrote:
Carbine Dioxide wrote:I have nothing better to do at night, and I don't wanna go to sleep.


A beautiful shotgun - you feel like making some animations for it? Helsturm desperately needs new shotgun sprites.


I sill can't wait to see the angled BFG- and demontechsprites.
Got an idea how you're gonna do them yet?
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Re: [SPRITES] Spriting Carnival!!

Postby Gez » Sun Nov 02, 2014 8:14 am

Torso seem a bit thin for an armored critter. Could bulk it out a bit I think.
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Re: [SPRITES] Spriting Carnival!!

Postby Blox » Sun Nov 02, 2014 9:35 am

the torso shape makes it look more like a corset than anything which is pretty unfitting for a bulky enemy

(and unfortunately i am in no state to come up with an alternative)
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Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sun Nov 02, 2014 12:37 pm

to be honest i was going for a metal corset like look, i guess it does look a bit silly, ill try adding some armour plates to the front and leave the corset part for the sides and see how that look like
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