[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby The_Funktasm » Thu Oct 30, 2014 3:39 pm

raymoohawk wrote:then maybe turn the current skulls into the cards (they look like cards anyway), and then have a new skull for the skull key (maybe reptilian to differntiate from doom?)

anyway, blox if its okay with you im putting the keys at the doomworld tread to see what the other guys think


Like a dragon skull?
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Re: [SPRITES] Spriting Carnival!!

Postby Blox » Thu Oct 30, 2014 4:00 pm

Of course it's okay.
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Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Thu Oct 30, 2014 4:04 pm

thanks! any chance you could give the skull keys a try too?
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Re: [SPRITES] Spriting Carnival!!

Postby Blox » Thu Oct 30, 2014 5:03 pm

ImageImageImageImageImageImage
maybe

(shit that top of the head needs to be more round, maybe cutting the left-/rightmost pixels off the very top will do)

maybe try mixing them with the current "skull" keys though
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Re: [SPRITES] Spriting Carnival!!

Postby XCVG » Thu Oct 30, 2014 5:07 pm

I forgot about aspect ratio correction and my keycards look like jars.

Image

Image

Fixed-ish versions.
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Re: [SPRITES] Spriting Carnival!!

Postby PSTrooper » Thu Oct 30, 2014 5:14 pm

Lame sprites showcase time!

I thought that gif of Doomguy kicking it old style (I've aptly named him "Doomgif" instead of "Doomguy") needed to be a sprite for some reason. As you can see, the results suck. But I'm just posting these so no one else tries to redo pointless work that's already been done.
Image

Image

Also, whoever made the original version of this, thank you for making me waste an hour of my life.

Image

Image
Last edited by PSTrooper on Tue Nov 04, 2014 6:35 pm, edited 2 times in total.
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Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Thu Oct 30, 2014 5:39 pm

thats great blox! do you have a doomworld account?
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Re: [SPRITES] Spriting Carnival!!

Postby Keralastic » Thu Oct 30, 2014 7:29 pm

I'm glad people are putting my clip-art-dancing-revenant to good use.

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Re: [SPRITES] Spriting Carnival!!

Postby jazzmaster9 » Thu Oct 30, 2014 7:43 pm

Here's a better version of the Sterling's Pickup Sprite.
with the ejection port in the right position
Image
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Re: [SPRITES] Spriting Carnival!!

Postby The_Funktasm » Thu Oct 30, 2014 7:47 pm

jazzmaster9 wrote:Here's a better version of the Sterling's Pickup Sprite.
with the ejection port in the right position
Image


Duke Nukem needs to learn to pick up his guns and not just leave them around.
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Re: [SPRITES] Spriting Carnival!!

Postby _sink » Thu Oct 30, 2014 8:21 pm

Carbine Dioxide wrote:Working on a Bull pup MP40...


I gave it a shot, Shivers and Marty gave me alot of guidance
quite good for my first time apparently, I still don't think it looks quite right

Image
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Thu Oct 30, 2014 8:54 pm

Oh my god, FINISH IT!
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Re: [SPRITES] Spriting Carnival!!

Postby _sink » Thu Oct 30, 2014 9:00 pm

Carbine Dioxide wrote:Oh my god, FINISH IT!

I'll do a firing """"animation""" and maybe try to do a reload
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Re: [SPRITES] Spriting Carnival!!

Postby Nash » Thu Oct 30, 2014 9:13 pm

PSTrooper wrote:Image


Sweet, now make a rave version. XD
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Thu Oct 30, 2014 9:18 pm

It was hard getting this thing to work for my avatar.

Image
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