[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby TiberiumSoul » Sun Oct 26, 2014 9:06 am

holy fuck please finish this
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Re: [SPRITES] Spriting Carnival!!

Postby Enjay » Sun Oct 26, 2014 9:16 am

You carry on like this raymoohawk and FreeDoom could end up with a better looking and more interesting bestiary than Doom.
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Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sun Oct 26, 2014 10:09 am

thanks guys :) i dont know if the last guy i did will make it into freedoom, i did it from scratch, but its still inspired from a drawing i saw on devianart (althoug is was just the head)
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sun Oct 26, 2014 10:20 am

you know, since it has mechanical arms and legs, it could be really fits with revenant if it has a missile launcher on it's hand or put it in the arm, also possible to gain the heights.
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Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sun Oct 26, 2014 10:29 am

we were discussing about it on the freedoom forums, it appears that the eliminator will become the new revenant
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sun Oct 26, 2014 10:42 am

i see, then i hope it has some missile launchers. and i know it's chest would fires the missiles, but it could be weird to see when you're playing freedoom with other total conversion mods.
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Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sun Oct 26, 2014 10:45 am

yes its going to have a missile launcher on one of its shoulders
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Re: [SPRITES] Spriting Carnival!!

Postby NeuralStunner » Sun Oct 26, 2014 10:50 am

Enjay wrote:You carry on like this raymoohawk and FreeDoom could end up with a better looking and more interesting bestiary than Doom.
Would be nice if the weapons got some polish, as well. They're currently pretty rough and noisy-looking.

The current Revenant replacement in Freedoom... I kind of like it, though not so much for a Revenant. It's dark and creepy looknig, think you could polish it up for the Arch-Vile equivalent?
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Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sun Oct 26, 2014 11:15 am

urric designed a pretty cool monster, if hes unable to finish it i plan to continue it as the archvile, however i do have something planed for the current sprite. ive tried editing the weapons, but my attempts end up looking worse.

here are more options for this guy

Image Image
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Re: [SPRITES] Spriting Carnival!!

Postby Sgt. Shivers » Sun Oct 26, 2014 4:45 pm

Hey, he kind of looks like an aztec bird god in that second sprite. That'd be an intesting idea for an enemy.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sun Oct 26, 2014 5:23 pm

Or, a clown. Trust me, it does looks like it.
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Sun Oct 26, 2014 5:42 pm

Image

Have this Beretta 92FS.
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Re: [SPRITES] Spriting Carnival!!

Postby kaos_2211 » Sun Oct 26, 2014 6:38 pm

Hello people! Here I share my arsenal of zombies, Doom Trigger : Revenge :mrgreen:
unfortunately I have not yet finished :cry:
but maybe this can give you an idea for your projects :)
Image
saludos!
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Re: [SPRITES] Spriting Carnival!!

Postby Slax » Sun Oct 26, 2014 7:06 pm

raymoohawk wrote:Image Image

Red's definitely the way to go if this guy's gonna replace the baron.
Ride the hue wheel. WEEEE!
Image
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Re: [SPRITES] Spriting Carnival!!

Postby dukedoom76 » Sun Oct 26, 2014 9:31 pm

How do you guys make these sprites and implement them in Duke Nukemd 3D, really?
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