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Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 5:16 pm
by The_Funktasm
Uboa wrote:It'd definitely help if you could give me a picture with just the rifle.
Like as in isolated, without the chaingunner?

EDIT: Repost of flight frames from last post of last page.
Image

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 5:21 pm
by Uboa
Yes, isolated. Also, about the sprites, should I give him the backpack thing that the Terminator has?

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 5:32 pm
by RiboNucleic Asshat
Image

EDIT:Image

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 5:45 pm
by The_Funktasm
Uboa wrote:Yes, isolated. Also, about the sprites, should I give him the backpack thing that the Terminator has?
Yes, it can stand in for the Flying Suit's Grav-harness.
rifle rotations.png
PermaNoob wrote:Image
Awesome! True reloading frames for the DN64 pistol.

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 5:49 pm
by ::Bloodfury::
Finished these one night when I was bored. And also this sheet is the base for my upcoming zombies.
But the main idea was to make the pistol guy look better. I ripped these from mutiny20.wad and
Just hated the way the right arm was just left there like the guy would just hold thin air.
Decided to post this for you guys, maybe you find use for these as a player sprites or something.
Tho these require some fixing. Removing uneccesary pixels and polish them overall.. But yeah hope you enjoy. :)

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 6:03 pm
by RiboNucleic Asshat
Shit I fucked up on the copypasta
Image

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 6:16 pm
by FLYBAT
PermaNoob wrote:Well, that was unexpected...
FLYBAT wrote:Why to run?
:D

Edit

Oh, by the way, does this count?
Spoiler:

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 6:22 pm
by Uboa
Thanks Funktasm, I'll see what I can do with that.

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 9:21 pm
by RiboNucleic Asshat
Let's stick a muzzleflash on this thing:
Image

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 9:49 pm
by Uboa
Sorry for not replying, I've been busy. I'll get to work on that.

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 9:54 pm
by Captain J
FLYBAT wrote:Oh, by the way, does this count?
Spoiler:
no crap, if you made a exploding frames. also pretty good work even that's a 3d model!
also...
FLYBAT wrote:Why to run? She is not topless O_o
Will that picture be enough to make scalliano kill someone shortly after encountering it?
because of these!;
http://forum.zdoom.org/viewtopic.php?f= ... 60#p693875
'scal is pretty good ideal for dominating all above chairs.'
'scal is pretty good ideal for dominating all above chairs.'
CHARA0.png (4.33 KiB) Viewed 1679 times
glad to see she always domination on chair, not us. :)

Re: [SPRITES] Spriting Carnival!!

Posted: Sun Jun 30, 2013 10:23 pm
by Uboa
:shock:

Well, I got to working some more on that power armor. If Funktasm likes these, I'll finish the rest. Basically, at this point, it'll be a copy-paste job.
Image

Re: [SPRITES] Spriting Carnival!!

Posted: Mon Jul 01, 2013 12:06 am
by RiboNucleic Asshat
Image
Recoloring these sprites is easier than recoloring the cyberdemon for some reason.

psst bloax pssssst

Re: [SPRITES] Spriting Carnival!!

Posted: Mon Jul 01, 2013 12:09 am
by Captain J
now you're going to work on mp5k too then? or every above weapons? that's sounds like going to be bit hard to me.

Re: [SPRITES] Spriting Carnival!!

Posted: Mon Jul 01, 2013 12:30 am
by Uboa
Might as well post these.
Image
REALLY simple copy-paste job with the torso. If anything needs to be improved, let me know.