[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Uboa » Sun Jun 30, 2013 1:25 pm

Captain J wrote:ooh god, now that's amazing!

Thanks. If I can find some of the source sprites that Funktasm used, I might try something else. I'm still wondering how he's going to pull the floater off.

EDIT: Image
I got to poking around in The_Funktasm's thread, and I found a set of Duke 64 rips with this woman in one of the animated textures. I cut her out, and attempted to put the original stripper's legs on her with some edits. Maybe someone else can finish this, I can't be bothered to. :P

EDIT2: That hair reminds me of someone. I wonder who...
Image :wink:
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Re: [SPRITES] Spriting Carnival!!

Postby Hellstorm Archon » Sun Jun 30, 2013 2:49 pm

Uboa wrote:Image :wink:


RUN

RUN FOR YOUR SPLEENS
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Re: [SPRITES] Spriting Carnival!!

Postby FLYBAT » Sun Jun 30, 2013 3:22 pm

Hellstorm Archon wrote:RUN

RUN FOR YOUR SPLEENS


Why to run? She is not topless O_o
Will that picture be enough to make scalliano kill someone shortly after encountering it?
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Re: [SPRITES] Spriting Carnival!!

Postby Uboa » Sun Jun 30, 2013 3:28 pm

Of course it will!

Also, regarding The_Funktasm's mockups, I started on the power armor. The original mockup is on the right, my replication is on the top-left. Now that I have a gradient map, this should be fairly simple.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby scalliano » Sun Jun 30, 2013 3:36 pm

Damn, I'm looking good ...
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Re: [SPRITES] Spriting Carnival!!

Postby Uboa » Sun Jun 30, 2013 3:41 pm

scalliano wrote:Damn, I'm looking good ...

It's because of that chair.

I tried a second angle out. I won't go too much farther unless Funktasm likes it.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby scalliano » Sun Jun 30, 2013 3:51 pm

Uboa wrote:It's because of that chair.


Uboa wrote:Image


What chair?
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Re: [SPRITES] Spriting Carnival!!

Postby RiboNucleic Asshat » Sun Jun 30, 2013 3:55 pm

ART has to be the most annoying graphics format ever. Seriously, no graphics names to search for? Sure is fun surfing through thousands of textures to find 2 sprites. THEN, I find out that some stuff doesn't match! Way more frustrating than it needed to be.
Image
Yay, one more frame then I can copypasta most of it
Just realized I fucked up a little bit on one frame but it's not a huge deal
Duke 64 pistol if it isn't clear.


scalliano wrote:Damn, I'm looking good ...
Well, that was unexpected...
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Re: [SPRITES] Spriting Carnival!!

Postby mallo » Sun Jun 30, 2013 4:13 pm

PermaNoob wrote:ART has to be the most annoying graphics format ever. Seriously, no graphics names to search for? Sure is fun surfing through thousands of textures to find 2 sprites.

Wolf3D graphic format work the same. The difference is, the Wolf3D format have more tools that made browsing through the millions (okay, 400) of sprites easier.

Nice sprites, but they have a bit weird lighting when reloading.

doomfiend wrote:
scalliano wrote:
Spoiler:

Not gonna lie... the first thing I thought of when I saw that pixelated foot was Binding of isac...

Oh, you mean Jet Set Willy? :P
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Re: [SPRITES] Spriting Carnival!!

Postby RiboNucleic Asshat » Sun Jun 30, 2013 4:17 pm

The lighting on the reload is the same lighting from the duke original, so that's only partially my fault since I had to construct it from separate sprites.
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Re: [SPRITES] Spriting Carnival!!

Postby mallo » Sun Jun 30, 2013 4:20 pm

Well, then the lighting's very good! :P
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Re: [SPRITES] Spriting Carnival!!

Postby Enjay » Sun Jun 30, 2013 4:22 pm

Uboa wrote:I tried a second angle out. I won't go too much farther unless Funktasm likes it.
Image

I'd be surprised if he doesn't. It looks fantastic!
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Re: [SPRITES] Spriting Carnival!!

Postby Uboa » Sun Jun 30, 2013 4:25 pm

Enjay wrote:
Uboa wrote:I tried a second angle out. I won't go too much farther unless Funktasm likes it.
Image

I'd be surprised if he doesn't. It looks fantastic!

Thanks, Enjay.
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Re: [SPRITES] Spriting Carnival!!

Postby The_Funktasm » Sun Jun 30, 2013 4:52 pm

Uboa wrote:Of course it will!

Also, regarding The_Funktasm's mockups, I started on the power armor. The original mockup is on the right, my replication is on the top-left. Now that I have a gradient map, this should be fairly simple.
Image


Wow, that looks great! It looks less blurry and more defined than mine. Thank you for the help with these but I feel kind of weird getting help this early given my track record on projects. More reason to keep working at it I suppose.
flying chainguy.png

This should be good for flight.
Last edited by The_Funktasm on Sun Jun 30, 2013 5:14 pm, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Postby Uboa » Sun Jun 30, 2013 4:58 pm

It'd definitely help if you could give me a picture with just the rifle.
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