[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Jun 21, 2013 3:24 am

oh hey, that caleb's hands was fixed from me! and it does really sux. :D

zrrion the insect wrote:I kinda want to make an Action Doom-style swipe frame with motion blur, but considering how long it took to make these, that may never happen.
nicely well done. now maybe my projectile sprites for this should be a bit darker. my sprite's colors are doesn't fits it though.
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Re: [SPRITES] Spriting Carnival!!

Postby Des_Kotes » Fri Jun 21, 2013 4:13 am

chronoteeth wrote:That deagle rip came out so clean, how'd you nail that?

"Smudge" tool from paint.net
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Re: [SPRITES] Spriting Carnival!!

Postby DnB-Freak » Fri Jun 21, 2013 4:50 am

Enhanced MBF Dog/Marine Dog.
MarineDog.gif
New sprites & edit by Többè


The original was missing pain state, Xdeath state and the rest 4 frames of attack state.
This one looks more like a german shepherd instead of a terrier IMO.

MarineDog.pk3
(68.74 KiB) Downloaded 89 times
Complete set completed
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Re: [SPRITES] Spriting Carnival!!

Postby 0bsidian » Fri Jun 21, 2013 4:57 am

The gibbing dog.... :( What mean nasty person would gib a pooch?
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Re: [SPRITES] Spriting Carnival!!

Postby DnB-Freak » Fri Jun 21, 2013 5:00 am

In doom it's allways nasty
Last edited by DnB-Freak on Fri Jun 21, 2013 10:17 am, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Postby scalliano » Fri Jun 21, 2013 5:01 am

Uboa wrote:You still need to finish those axe attack frames. :wink:


Working on them. Proving slightly trickier as I'm essentially having to make them backwards. What you see above is a 10-minute copy-paste job.
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Re: [SPRITES] Spriting Carnival!!

Postby Warhawk » Fri Jun 21, 2013 10:16 am

Ctrl+Alt+Destroy wrote:Messing around again.. Steam's overlay saves screenshots as JPEGs, so it came out pretty crappy.

Image


Someone already ripped that weapon (and other weapons) and Doom handed it. Its in AEOD. =)
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Re: [SPRITES] Spriting Carnival!!

Postby Ctrl+Alt+Destroy » Fri Jun 21, 2013 10:32 am

Yes, and it's also in DoomStorm. I wanted to give it more detail, but it didn't turn out as planned because Steam's screenshot overlay sucks.
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Re: [SPRITES] Spriting Carnival!!

Postby Gothic » Fri Jun 21, 2013 11:25 am

Uboa wrote:Image

"And YOU gotta help us"

Also
MANO1.png
MANO1.png (37.53 KiB) Viewed 524 times
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Re: [SPRITES] Spriting Carnival!!

Postby Uboa » Fri Jun 21, 2013 4:24 pm

Image :P
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Re: [SPRITES] Spriting Carnival!!

Postby Enjay » Fri Jun 21, 2013 4:30 pm

Hmm, on both the staff and pointing hands the glove looks so skin tight and smooth it's like the Doomguy is wearing brown latex safety gloves.
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Re: [SPRITES] Spriting Carnival!!

Postby Uboa » Fri Jun 21, 2013 4:41 pm

Enjay wrote:Hmm, on both the staff and pointing hands the glove looks so skin tight and smooth it's like the Doomguy is wearing brown latex safety gloves.

Now I can definitely see that on the pointing hand. Maybe I'll re-hand it some time.
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Re: [SPRITES] Spriting Carnival!!

Postby Blox » Fri Jun 21, 2013 5:25 pm

Image
Return of the girlyhands

though that arm certainly isn't huehue
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Re: [SPRITES] Spriting Carnival!!

Postby Uboa » Fri Jun 21, 2013 5:26 pm

Blox wrote:Image
Return of the girlyhands

though that arm certainly isn't huehue

Goddamn you, Blox. :wink:
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Re: [SPRITES] Spriting Carnival!!

Postby Ctrl+Alt+Destroy » Fri Jun 21, 2013 5:27 pm

His arm looks like a hairless cat.

I'm sorry
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