[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Graaicko
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Re: [SPRITES] Spriting Carnival!!

Post by Graaicko »

Here are some more unused sprites I scrapped from my previous mod I had going under the radar.
Infantryman
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Brawler - was going to be a brute that punches you if you get close.
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Grenade Launcher Grunt - a enforcer with a grenade launcher. lost the other animations.
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Mercenary Enforcer - more then tough enemy
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Scuba Boss - this was an enemy you were to face under water. Made edits to the death animation and look.
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Unamed Boss
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Vlad - was going to be the main boss until the project was cancelled.
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Floating Bodies - these were going to float in water.
Spoiler:
Easter Egg in the mod - Naked Girl - NUDITY WARING
Spoiler:
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Some fixes and such:

ImageImage
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Graaicko wrote:Here are some more unused sprites I scrapped from my previous mod I had going under the radar.
Oh my, seems like ImageBB hates my computer. Can't see anything!
XLightningStormL
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Re: [SPRITES] Spriting Carnival!!

Post by XLightningStormL »

TheRailgunner wrote:Some fixes and such:

ImageImage
What's the source of them M14s, I know DoomRL Arsenal has a bunch of the same ones unused.
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Yholl
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Re: [SPRITES] Spriting Carnival!!

Post by Yholl »

XLightningStormL wrote:What's the source of them M14s, I know DoomRL Arsenal has a bunch of the same ones unused.
They're not unused, they're part of the Nanomachic Armament Generator. There are very few unused resources in DRLA.
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ravage
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Re: [SPRITES] Spriting Carnival!!

Post by ravage »

Image
Made for HocusDoom from scratch, but anyone can use this one, as long as you credit me.
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

Some reload sprites:

ImageImage

Progress is good. Not the best sprites in the world, but good enough for a short animation, at the very least. Hopefully, no one notices that I fucked up on the vents above the handguard...
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ElectricPulse
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Re: [SPRITES] Spriting Carnival!!

Post by ElectricPulse »

TheRailgunner wrote:Some reload sprites:

ImageImage

Progress is good. Not the best sprites in the world, but good enough for a short animation, at the very least. Hopefully, no one notices that I fucked up on the vents above the handguard...
It is amazing :D but isn't the rifle bullpup style? I think the reload animation would be very nice if the player holds the weapon with the left hand and reload with the right hand, something like this, (if you allow me to do it):

Image

What do you think about this?
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DenTheUA
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Re: [SPRITES] Spriting Carnival!!

Post by DenTheUA »

Shitty Taser-ish edit of Realm's angled pistol
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

ElectricPulse wrote:
TheRailgunner wrote:Some reload sprites:

ImageImage

Progress is good. Not the best sprites in the world, but good enough for a short animation, at the very least. Hopefully, no one notices that I fucked up on the vents above the handguard...
It is amazing :D but isn't the rifle bullpup style? I think the reload animation would be very nice if the player holds the weapon with the left hand and reload with the right hand, something like this, (if you allow me to do it):

Image

What do you think about this?
Two things:

One, and this is something that more refers to my work than yours in this case, I forgot to straighten out the M14 handguard curve (the N7 handguard covers it totally on the idle sprites). Secondly, that hand under the gun is the trigger hand.
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ElectricPulse
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Re: [SPRITES] Spriting Carnival!!

Post by ElectricPulse »

TheRailgunner wrote:Secondly, that hand under the gun is the trigger hand.
Yes, i know. But the player is holding the gun with the right hand, like in some other FPSes (i know that is impossible, but for a bullpup weapon i tought it would be good). But it's ok, those sprites are amazing the way they are :)
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DenisBelmondo
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Re: [SPRITES] Spriting Carnival!!

Post by DenisBelmondo »

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did some lighting work on GAA1992's bomben-something
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Glad you worked on something greatly metallic recently, Denis! Looks amazing and ready for some nazi-killing action! :P
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NoozeArts
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Re: [SPRITES] Spriting Carnival!!

Post by NoozeArts »

Messing around with pewpews again. This time another BFG attempt.
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Clay
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Re: [SPRITES] Spriting Carnival!!

Post by Clay »

Many of you may have seen this being developed on discord. Here are the frames for it. Have fun!

Image


DOWNLOAD

https://drive.google.com/open?id=1eKD14 ... 5k5qzm9R02
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