[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Ichor
Posts: 1783
Joined: Wed Jul 23, 2003 9:22 pm

Re: [SPRITES] Spriting Carnival!!

Post by Ichor »

Someone's chair got an upgrade:

Image
User avatar
Uboa
Posts: 634
Joined: Sun Feb 19, 2012 8:53 pm
Location: Poniko's House
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Uboa »

Scalliano's about to burn this thread to the ground.
User avatar
0bsidian
Posts: 1117
Joined: Sun Oct 28, 2012 11:59 pm
Location: New Zealand

Re: [SPRITES] Spriting Carnival!!

Post by 0bsidian »

Uboa wrote:Scalliano's about to burn this thread to the ground.
I wonder if the Post Hell theme can be transferred to this forum? :P
User avatar
Ichor
Posts: 1783
Joined: Wed Jul 23, 2003 9:22 pm

Re: [SPRITES] Spriting Carnival!!

Post by Ichor »

And now for something slightly more serious:

A monster that I've been working on. It's sort of like the death knight except without that annoying shield. It's already done for the most part (finished it years ago), except I'm planning on adding a different attack frame. It looks a little odd with him throwing fireballs or whatever with his sword all of the time.
Attachments
oknia1c.png
oknia1c.png (2.3 KiB) Viewed 1010 times
User avatar
Hellstorm Archon
Posts: 1176
Joined: Sun Oct 24, 2010 7:37 pm
Preferred Pronouns: They/Them
Location: 404 Error- Location of User Not Found
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Hellstorm Archon »

0bsidian wrote:
Uboa wrote:Scalliano's about to burn this thread to the ground.
I wonder if the Post Hell theme can be transferred to this forum? :P
I'm more partial to the Picard theme, thank you very much. :P
User avatar
0bsidian
Posts: 1117
Joined: Sun Oct 28, 2012 11:59 pm
Location: New Zealand

Re: [SPRITES] Spriting Carnival!!

Post by 0bsidian »

Hellstorm Archon wrote:
0bsidian wrote:
Uboa wrote:Scalliano's about to burn this thread to the ground.
I wonder if the Post Hell theme can be transferred to this forum? :P
I'm more partial to the Picard theme, thank you very much. :P
Hey, don't knock 'ol Rutabega Salad. :P It would be interesting if the Picard theme was reinstated for nostaliga's sake though, that'd be funny.
albiongeck
Posts: 182
Joined: Fri Mar 16, 2012 7:11 am
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by albiongeck »

I've never been into forum themes/skins/whatever but I want to see this. I'm vaguely bummed out that it isn't an option right now.
User avatar
0bsidian
Posts: 1117
Joined: Sun Oct 28, 2012 11:59 pm
Location: New Zealand

Re: [SPRITES] Spriting Carnival!!

Post by 0bsidian »

albiongeck wrote:I've never been into forum themes/skins/whatever but I want to see this. I'm vaguely bummed out that it isn't an option right now.
Heh, you know this is for Doomworld, right? The Picard Song used to be the theme song for Post Hell on Doomworld, nowdays it's Rutabega Salad.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Ichor wrote:Someone's chair got an upgrade:
more worse level ups it happens..png
more worse level ups it happens..png (6.19 KiB) Viewed 913 times
total domination on chair, and more topic please!
mallo
Posts: 1112
Joined: Sat May 22, 2010 12:49 pm

Re: [SPRITES] Spriting Carnival!!

Post by mallo »

Ichor wrote:Someone's chair got an upgrade:

Image
Do every page in this thread must have a scalliano sprite? Not that I'm complaining...
HellCattX wrote:Slapped this together, does not have a name yet, just called painabus for now i guess. It didnt quite turn out how i wanted, and still need a bit of polish work, but as is for now. Some of the fames are quite fubar'd and i might not fix them, someone else might try a crack at it.
Image
Pretty sure I saw a monster like this before somewhere.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

yeah, she is pretty overused, hey. that's our hobbies. at least she is not a official character of the spriting carnival of course bruiser too, but we're just doing this.
because we're love her. that's all for my opinion. and this gag is always acceptable when few sprite works going on. also scal's teasing is does count.

except what i said, agree. i want to see more spriting topics though.
User avatar
jazzmaster9
Posts: 862
Joined: Wed Apr 18, 2012 11:37 pm
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by jazzmaster9 »

Mallo wrote:Do every page in this thread must have a scalliano sprite? Not that I'm complaining...
Image
No, I don't think so. :D
albiongeck
Posts: 182
Joined: Fri Mar 16, 2012 7:11 am
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by albiongeck »

0bsidian wrote: Heh, you know this is for Doomworld, right? The Picard Song used to be the theme song for Post Hell on Doomworld, nowdays it's Rutabega Salad.
Gah I did not know that. I have imagined something bizarrely different it seems.
User avatar
HellCattX
Posts: 505
Joined: Thu Feb 26, 2009 2:10 pm

Re: [SPRITES] Spriting Carnival!!

Post by HellCattX »

@mallo it may be a possibility, i only roll on these here forums, but its only recolored mancubus arms on a pain elemental, 45 minutes of spriting work using default doom resources. Like i said, i didn't like how it looked and i fubar'd some of the pain frames as some of the arm placements don't quiet line up how'd i'd like them too. Not to mention when i did lose interest in making it, i just slapped the death frames together and left it to rot on my hard drive, its just now been png'd and posted to the pile.
User avatar
Ghastly
... in rememberance ...
Posts: 6109
Joined: Fri Jul 06, 2007 2:34 pm

Re: [SPRITES] Spriting Carnival!!

Post by Ghastly »

Ichor wrote:It's sort of like the death knight except without that annoying shield.
I've tweaked it far, far less annoying and more balanced for HPack. :P

Looks good, by the way!
Post Reply

Return to “General”