[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
REXMaster
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Re: [SPRITES] Spriting Carnival!!

Post by REXMaster »

NailZx128 wrote:Hey hello. This is my first photo-based sprite. Is it normal for the first time?
[imgur]https://i.imgur.com/Og4uewh[/imgur]
Good.
REXMaster
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Re: [SPRITES] Spriting Carnival!!

Post by REXMaster »

One Big Announce!!!

DOOM Eternal`s weapon sprites for (G) ZDoom. Will experiment with this :

https://www.youtube.com/watch?v=oe6ViPCJeac

First result :
DOOM ETERNAL - Slayer, Weapons and Enemies Artwork and Concept Art 0311.png
DOOM ETERNAL - Slayer, Weapons and Enemies Artwork and Concept Art 0344.png
Last edited by REXMaster on Thu Aug 23, 2018 10:19 am, edited 2 times in total.
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Endie
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Re: [SPRITES] Spriting Carnival!!

Post by Endie »

REXMaster wrote:One Big Announce!!!

DOOM Eternal`s weapon sprites for (G) ZDoom. Will experiment with this :

https://www.youtube.com/watch?v=oe6ViPCJeac
damn, this would make my rip a lot easier
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

REXMaster wrote:One Big Announce!!!

DOOM Eternal`s weapon sprites for (G) ZDoom. Will experiment with this :

https://www.youtube.com/watch?v=oe6ViPCJeac

First result :
DOOM ETERNAL - Slayer, Weapons and Enemies Artwork and Concept Art 0311.png
DOOM ETERNAL - Slayer, Weapons and Enemies Artwork and Concept Art 0344.png
b-bu-but

this game hasn't been released yet, and now they're making rips?
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Endie
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Re: [SPRITES] Spriting Carnival!!

Post by Endie »

My attempt to rip the H.A.R from the Gameplay Trailer.
Spoiler:
Edit: Whoops, i forgot to remove the black background
here is the transparent one

Image
Last edited by Endie on Thu Aug 23, 2018 10:50 am, edited 1 time in total.
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Kinsie
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Re: [SPRITES] Spriting Carnival!!

Post by Kinsie »

REXMaster wrote:One Big Announce!!!

DOOM Eternal`s weapon sprites for (G) ZDoom. Will experiment with this :

https://www.youtube.com/watch?v=oe6ViPCJeac

First result :
DOOM ETERNAL - Slayer, Weapons and Enemies Artwork and Concept Art 0311.png
DOOM ETERNAL - Slayer, Weapons and Enemies Artwork and Concept Art 0344.png
Have we really descended to trying to rip sprites from crappy low-bitrate reuploads of Youtube videos? Especially when a quick GIS brings up the original images in 3000x1688 resolution? Jesus, people.
REXMaster
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Re: [SPRITES] Spriting Carnival!!

Post by REXMaster »

Kinsie wrote:
REXMaster wrote:One Big Announce!!!

DOOM Eternal`s weapon sprites for (G) ZDoom. Will experiment with this :

https://www.youtube.com/watch?v=oe6ViPCJeac

First result :
DOOM ETERNAL - Slayer, Weapons and Enemies Artwork and Concept Art 0311.png
DOOM ETERNAL - Slayer, Weapons and Enemies Artwork and Concept Art 0344.png
Have we really descended to trying to rip sprites from crappy low-bitrate reuploads of Youtube videos? Especially when a quick GIS brings up the original images in 3000x1688 resolution? Jesus, people.
Just I not trying so hard. But thanks. And it will looks same when scaled
JadedLexi
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Re: [SPRITES] Spriting Carnival!!

Post by JadedLexi »

Not to mention that weasel already wrote something on this not even that long ago.
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Kinsie
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Re: [SPRITES] Spriting Carnival!!

Post by Kinsie »

REXMaster wrote:And it will looks same when scaled
Image
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

REXMaster wrote:
NailZx128 wrote:Hey hello. This is my first photo-based sprite. Is it normal for the first time?
[imgur]https://i.imgur.com/Og4uewh[/imgur]
Good.
this is lovely work. I was thinking only just today that doom is in need of a good hammer spriteset. I know that ATM has the sledge hammer but i gotta saythis clubhammer looks great. And is a first as far as I know... Looking forward to seeing the full set...
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ramon.dexter
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Re: [SPRITES] Spriting Carnival!!

Post by ramon.dexter »

Kinsie wrote:Especially when a quick GIS brings up the original images in 3000x1688 resolution? Jesus, people.
Interesting inscriptions on the side - looks like arabic mixed up with tengwar, greek alpahabet and some gothic script :D I would reaaly like to know what that scription means :D
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

the bigger and clear the resolution, the fine sprite you'll get. Getting the highly detailed resource is recommended, as far as my experience goes.
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Here goes the thing I always do
[imgur]https://i.imgur.com/kKhKo1J[/imgur]
[imgur]https://i.imgur.com/qSUenC5[/imgur]
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neoworm
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Re: [SPRITES] Spriting Carnival!!

Post by neoworm »

jazzmaster9 wrote:Looks really nice, Mind if I use these a base for edits?
Of course.
Assassin of Purity
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Re: [SPRITES] Spriting Carnival!!

Post by Assassin of Purity »

Will the sprites have widescreen support?
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