[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

comet1337 wrote:Image

edited the Project MSX shotgun ammo pickups to hold rifle ammo instead
20 gauge shells are all now heavy caliber rounds. Neato!
User avatar
ramon.dexter
Posts: 1529
Joined: Tue Oct 20, 2015 12:50 pm
Graphics Processor: nVidia with Vulkan support
Location: Kozolupy, Bohemia

Re: [SPRITES] Spriting Carnival!!

Post by ramon.dexter »

comet1337 wrote:Image

edited the Project MSX shotgun ammo pickups to hold rifle ammo instead
Beautiful sprites :wub:
User avatar
777Doomer777
Posts: 50
Joined: Mon Dec 19, 2016 2:39 am

Re: [SPRITES] Spriting Carnival!!

Post by 777Doomer777 »

Finally, i can upload it to Imgur by the help of apps that i get in Play Store. :-)
Here some list:

Image
Image

I use some original ssg sprites and 64 ssg sprites into quad barrel shotgun thing. (i give some transparent png version that looking so bad, because i'm newbie.)

Image

Unmaker censored version (aka. without symbol pentagram)

Image

I call this UAC Assault Rifle with pump-action grenade launcher that i inspired from Aliens.
Credit: Mike12

Image

Some like Wolf3D Chaingun thing.
Credit: Mike12

Image

A hybrid BFG9000 that i inspired from Metadoom.
Credit: VriskaSerket for BFG9000 (DOOM 2016) part

So that's all, and i'm sorry because i'm newbie/beginner in this forum. :-)
User avatar
ramon.dexter
Posts: 1529
Joined: Tue Oct 20, 2015 12:50 pm
Graphics Processor: nVidia with Vulkan support
Location: Kozolupy, Bohemia

Re: [SPRITES] Spriting Carnival!!

Post by ramon.dexter »

The image quality is still horrible. Maybe the biggest problem is that you are editting on android tablet...

Looks like that something is bugging the image quality. For example the bfg (last image)...parts of the image seems sharper, yet some parts are blurred...
User avatar
Slax
... in rememberance ...
Posts: 2121
Joined: Tue Oct 19, 2010 7:01 am
Location: Window office.
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Slax »

You need a web browser to upload to imgur. No need for a separate app.
Also, you do realize that most of those sprites look horrible, right?
User avatar
DoomKrakken
Posts: 3482
Joined: Sun Oct 19, 2014 6:45 pm
Location: Plahnit Urff
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

I think I know another reason why the BFG looks so bad... it's hard to see at first, but once you see it, you'll probably know what I'm talking about.

Look at the housing in the center, where the retro-looking green plasma charge meets up with the new, higher-res metal canister. There's an ugly cutoff right where they meet. No wall, no smooth transition, no nothing...
User avatar
Dr_Cosmobyte
Posts: 2759
Joined: Thu Jun 04, 2015 9:07 pm
Location: Killing spiders.

Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Don't be harsh on the man.

Edit: my best opinion on that quad shotgun would be centering one of the top of another and use any tool like gimp or ps to paint them the same color. Once i get to my pc I'll do it.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Plus, his spriting skills can be better if we can teach and help him how to do and such. I already like the censored unmaker and UAC assault rifle edit, but it's too big and blurry.

Okay 777doomer. You need to make the sprite's size small as doom sprite's resolution, like what you did to that unmaker. Just edit the sprite and don't expand the size. And then make it no blurry, remove the blurred outline as you can.

EDIT:
Peacekeeper Heavy Revolver.PNG
Peacekeeper Heavy Revolver.PNG (71.48 KiB) Viewed 1335 times
No, no. This is not an example. I just made this after mistaking and mistaking. Anyway It's really sad that i couldn't handle the dark shades, but it looks cool regardless, i think!

Original by Stephane Fontaine at Artstation.
User avatar
potetobloke
Posts: 246
Joined: Wed Dec 07, 2016 12:07 am
Graphics Processor: nVidia (Modern GZDoom)
Location: In a chemical world

Re: [SPRITES] Spriting Carnival!!

Post by potetobloke »

why do I even enjoy editing sprites ( I both made these out of pure boredom )

EDIT:
Forgot to mention that the franken-sprite that I made is based off of this franken-sprite.
Attachments
Dumb Franken Sprite
Dumb Franken Sprite
BFUGA0.png (1.53 KiB) Viewed 1203 times
( The typo is intentional )
( The typo is intentional )
Open_Hnand.png (19.21 KiB) Viewed 1203 times
Last edited by potetobloke on Fri Mar 24, 2017 10:52 pm, edited 2 times in total.
User avatar
Minigunner
Posts: 754
Joined: Mon Dec 28, 2009 5:13 pm

Re: [SPRITES] Spriting Carnival!!

Post by Minigunner »

777Doomer777 wrote:Finally, i can upload it to Imgur by the help of apps that i get in Play Store. :-)
Here some list:
The ideal thing to do would be to size down, not up. That BFG edit would work a lot better if the doom4 part was regular sized and the rest were scaled down to fit it.

Also, I'm sure there's at least one app out there based around pixel-art editing. The app you're using isn't meant for pixel art like Doom's sprites.
DIMOShunter
Posts: 160
Joined: Thu Nov 10, 2016 7:04 am
Location: MK edenia realm

Re: [SPRITES] Spriting Carnival!!

Post by DIMOShunter »

Fixed possessed soldier
kesurupan.JPG
User avatar
Skelegant
Posts: 1432
Joined: Sun Aug 03, 2014 2:38 am
Preferred Pronouns: She/Her
Location: All over the walls and floor of E2M8

Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

You always were a kidder, Doomguy
Image
User avatar
LossForWords
Posts: 675
Joined: Fri Jan 13, 2017 9:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

I secretly wanted somebody to do that.
User avatar
nakkemake
Posts: 237
Joined: Fri Apr 24, 2015 3:31 am
Location: ┌П┐(▀̿Ĺ̯▀̿ ̿)

Re: [SPRITES] Spriting Carnival!!

Post by nakkemake »

777Doomer777 wrote:Finally, i can upload it to Imgur by the help of apps that i get in Play Store. :-)

Looks absolutely horrible(quality, they are blurry), except the unmaker. It looks now very nice without pentagram on it.

*edit. Well unmaker looks blurry too, didn't notice it at first.
User avatar
Orka
Posts: 261
Joined: Tue Apr 30, 2013 11:51 am
Location: Lost in the backrooms.

Re: [SPRITES] Spriting Carnival!!

Post by Orka »

Here is some acolyte chaingunner:
Image
Also an attempt of making an mcs mk3 cannon wielding acolyte:
Image
Any thoughts?
Post Reply

Return to “General”