[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
TheLightBad96
Posts: 438
Joined: Tue May 08, 2012 12:59 am
Location: Jonathan Crimson pleased to make your acquaintance.

Re: [SPRITES] Spriting Carnival!!

Post by TheLightBad96 »

cortlong50 wrote:anyone bored who wants to do like 25 pickup sprites for a good cause?

actually its a terrible cause and im a terrible person, but youre better than me and i really enjoy all of your art and youre the best person ever.
What type of pickups (i can do weapon pickups and Ammo and health but i generally suck at armor) But i am willing to help :D
User avatar
cortlong50
Posts: 753
Joined: Mon Jun 24, 2013 7:12 pm
Location: UT-WA

Re: [SPRITES] Spriting Carnival!!

Post by cortlong50 »

The Thing Thing wrote:
cortlong50 wrote:anyone bored who wants to do like 25 pickup sprites for a good cause?

actually its a terrible cause and im a terrible person, but youre better than me and i really enjoy all of your art and youre the best person ever.
What type of pickups (i can do weapon pickups and Ammo and health but i generally suck at armor) But i am willing to help :D

Just weapons haha. I stole the rest of the pickups from doom 64.
They're for my operation inhuman mod. So they're all real guns haha. If you don't giving it a download and a play to see what you're up for haha. THEY should be super easy there's just a bunch of em.
Bren
Posts: 70
Joined: Mon Dec 19, 2011 1:13 pm

Re: [SPRITES] Spriting Carnival!!

Post by Bren »

ImageImage

Attack frames all done. I just need to do the diagonal movement frames and death animation.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

let me guess, exploding with spreading a chunk of slimes? also if that's explosive too, ooh man. now that's more deadly.
User avatar
Lisac_the_fox
Posts: 137
Joined: Fri Oct 18, 2013 7:22 am
Location: In front of hell, looking down into the deep red abyss.

Re: [SPRITES] Spriting Carnival!!

Post by Lisac_the_fox »

If someone needs voxels for items i would be glad to help.
User avatar
abbuw
Posts: 652
Joined: Tue Jun 12, 2012 10:24 am
Location: South Lake Hills

Re: [SPRITES] Spriting Carnival!!

Post by abbuw »

Have you ever been so mad that you wanted to PICK UP A BRICK AND THROW IT AT SOMEONE?
Attachments
THIS BRICK USED TO BE WHITE.png
THIS BRICK USED TO BE WHITE.png (427 Bytes) Viewed 1212 times
IT WAS GREY UNTIL I GOT ANGRY.png
IT WAS GREY UNTIL I GOT ANGRY.png (640 Bytes) Viewed 1212 times
User avatar
Nash
 
 
Posts: 17439
Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Nash »

Reelism would like to have a word with you.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

THIS BRICK USED TO BE ONE BRICK2.png
THIS BRICK USED TO BE ONE BRICK2.png (1.56 KiB) Viewed 1198 times
THIS BRICK USED TO BE ONE BRICK.png
THIS BRICK USED TO BE ONE BRICK.png (1.57 KiB) Viewed 1198 times
hell, and that's how i made this brick into a animatable few bricks, also doom paletted.
User avatar
TheMightyHeracross
Posts: 2100
Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA

Re: [SPRITES] Spriting Carnival!!

Post by TheMightyHeracross »

Captain J wrote:of course, the pistol sure needs more polishing, good luck with that.
I don't find that criticism really helpful. How exactly does it need polish? :? I need to know, you know I'm an extreme noob at this.
User avatar
Sgt. Shivers
Posts: 1743
Joined: Fri Jun 22, 2012 5:39 am

Re: [SPRITES] Spriting Carnival!!

Post by Sgt. Shivers »

TheMightyHeracross wrote:
Captain J wrote:of course, the pistol sure needs more polishing, good luck with that.
I don't find that criticism really helpful. How exactly does it need polish? :? I need to know, you know I'm an extreme noob at this.
The Graphics look a bit stretched, maybe if you went and smoothed out the glove a bit, and tried to keep everything in scale in the animation it would look better.
User avatar
TheMightyHeracross
Posts: 2100
Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA

Re: [SPRITES] Spriting Carnival!!

Post by TheMightyHeracross »

Hmm, there was a lot of resizing involved, so I suppose I could try. I did notice that, wasn't sure what I could do, and it looked acceptable.
Does the AR look like that too, to you? I don't see it on there too much.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

thank you, shivers. you just said everything what i felt...so, like this smooth enough?;
1.PNG
1.PNG (11.96 KiB) Viewed 962 times
User avatar
Marrub
 
 
Posts: 1193
Joined: Tue Feb 26, 2013 2:48 pm
Preferred Pronouns: No Preference
Operating System Version (Optional): Arch Linux
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Marrub »

Needs more smoothing on the lighting and around the wrinkles, other than that it looks OK.
User avatar
Slax
... in rememberance ...
Posts: 2121
Joined: Tue Oct 19, 2010 7:01 am
Location: Window office.
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Image
Disgusting grease magic! Left in a hint of pixelation to show the difference.
User avatar
Bitterman
Posts: 564
Joined: Mon Jun 25, 2012 12:06 pm
Location: Stranded on Lh'owon

Re: [SPRITES] Spriting Carnival!!

Post by Bitterman »

Very good! Though I'd say it is a bit too smooth. Still awesome, nonetheless.
Post Reply

Return to “General”