[SPRITES] Spriting Carnival!!

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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

BLAZ20 Ablazer.PNG
Finally back on track and made this one... Unfortunately i couldn't nailed this one. But in the game it looks nice with doom palette, though!

Original by srGrey at Sketchfab.com.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Something that probably won't get finished. Inspired by Junji Ito, and I was looking at some HR Giger work while working on this too.
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Gez
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Gez »

Carbine Dioxide wrote:Inspired by Junji Ito
A fart-propelled vore?
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simpletonnn
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Re: [SPRITES] Spriting Carnival!!

Post by simpletonnn »

more frankenshit
Image
Image
Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Gez wrote:A fart-propelled vore?
nature friendly since Gyo! :P
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Re: [SPRITES] Spriting Carnival!!

Post by DoomKrakken »

Captain J wrote:Finally back on track and made this one... Unfortunately i couldn't nailed this one. But in the game it looks nice with doom palette, though!

Original by srGrey at Sketchfab.com.
Why not reverse the position of the hands?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Because the grip with trigger is on the forward, also couldn't find the resource for it.

But it kinda works in game, tho!
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mekanchest
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Re: [SPRITES] Spriting Carnival!!

Post by mekanchest »

Image
well I share my original creations :)
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Re: [SPRITES] Spriting Carnival!!

Post by Angel-Neko_X »

WIP Thick Skin marine
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Fused
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Re: [SPRITES] Spriting Carnival!!

Post by Fused »

I'm no spriter in any way, but since I want to improve myself and achieve some skill in everything I decided to create a little thing for a mod I work on. I saw this weapon from a post in this thread which is like 3 years old, and I decided to add a muzzle flash as a start.

Image
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Re: [SPRITES] Spriting Carnival!!

Post by nakkemake »

Captain J wrote:
BLAZ20 Ablazer.PNG
Finally back on track and made this one... Unfortunately i couldn't nailed this one. But in the game it looks nice with doom palette, though!

Original by srGrey at Sketchfab.com.
left hand is too small compared to right hand
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

That's how the original resource looks like, sadly can't edit because of works to do next.

EDIT:
UBE-X1 Experimental Spark Shotgun.PNG
Here you go! Since Zikshadow gave me some profer model screenshot resources, i managed to sprite it with ease. Hope you like it!

Originally from Team Psykskallar's Resident Evil Cold Blood mod for Half-Life 1, as zik told me.
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simpletonnn
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Re: [SPRITES] Spriting Carnival!!

Post by simpletonnn »

Image
really awkward firing frame

also
Fused wrote: Image
it looks nice but the lighting should probably be warmer-looking
(as in the lighting from the flash)
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Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

Image - figuring out how Freedoom's Mastermind should be. It's just part of it.
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Captain J wrote:That's how the original resource looks like, sadly can't edit because of works to do next.

EDIT:
UBE-X1 Experimental Spark Shotgun.PNG
Here you go! Since Zikshadow gave me some profer model screenshot resources, i managed to sprite it with ease. Hope you like it!

Originally from Team Psykskallar's Resident Evil Cold Blood mod for Half-Life 1, as zik told me.
Ah, the good ol' RE Cold Blood mod... I think I still have it somewhere.
Funny, I was going to do the Spark Shot next, but the model I have is pretty low-poly
Image
Good work, Captain.
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