All that time spent fighting his ironic inner demons of stoicism really took a toll on his mental state, y'know?Jeimuzu73 wrote:Loosely based on that crying laughing emoji. Hope we get a smiley with that expression.
Spoiler:
[SPRITES] Spriting Carnival!!
-
- Posts: 117
- Joined: Sat Apr 01, 2017 5:11 pm
- Preferred Pronouns: He/Him
- Graphics Processor: Intel (Modern GZDoom)
- Location: United States
Re: [SPRITES] Spriting Carnival!!
-
- Posts: 533
- Joined: Fri Sep 11, 2015 5:26 am
- Skelegant
- Posts: 1432
- Joined: Sun Aug 03, 2014 2:38 am
- Preferred Pronouns: She/Her
- Location: All over the walls and floor of E2M8
Re: [SPRITES] Spriting Carnival!!
Tried making a zombieman hud face for a possible future mod
-
- Posts: 533
- Joined: Fri Sep 11, 2015 5:26 am
Re: [SPRITES] Spriting Carnival!!
NOICE sprite :3
- Skelegant
- Posts: 1432
- Joined: Sun Aug 03, 2014 2:38 am
- Preferred Pronouns: She/Her
- Location: All over the walls and floor of E2M8
Re: [SPRITES] Spriting Carnival!!
Thanks here's a de-zombied zombieman too
(goreless zombieman base by horrormovieguy)
(goreless zombieman base by horrormovieguy)
- TheRailgunner
- Posts: 1556
- Joined: Mon Jul 08, 2013 10:08 pm
Re: [SPRITES] Spriting Carnival!!
Some perspective improvements and other assorted shininess.
EDIT: I don't know what this ADS sprite is. Looking at it now, I get the strange feeling that something simply isn't right about the way parts of the iron sight meet...
- ElectricPulse
- Posts: 244
- Joined: Tue May 31, 2016 4:58 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: São Paulo, Brazil
Re: [SPRITES] Spriting Carnival!!
I think both gray parts on the side of the red sight looks too tall.
- DenTheUA
- Posts: 41
- Joined: Fri Jun 09, 2017 4:06 am
- Location: Land of salo, gorilka and borsch (a.k.a. Ukraine)
Re: [SPRITES] Spriting Carnival!!
Y'know, sometimes you just need a good ol' Realms sniper rifle modified
- Attachments
-
- CARBB0.png (4.66 KiB) Viewed 1127 times
-
- CARBA0.png (3.38 KiB) Viewed 1127 times
- TheRailgunner
- Posts: 1556
- Joined: Mon Jul 08, 2013 10:08 pm
Re: [SPRITES] Spriting Carnival!!
ElectricPulse wrote:I think both gray parts on the side of the red sight looks too tall.
Hopefully this is closer to the mark. Speaking of...
Shiny Nishimura Seven ADS frames.
Re: [SPRITES] Spriting Carnival!!
Woa! Very good!Skelegant wrote:Thanks here's a de-zombied zombieman too
(goreless zombieman base by horrormovieguy)
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: [SPRITES] Spriting Carnival!!
Although that scope looks like buried in half, but looks nice nonetheless!DenTheUA wrote:Y'know, sometimes you just need a good ol' Realms sniper rifle modified
- DenTheUA
- Posts: 41
- Joined: Fri Jun 09, 2017 4:06 am
- Location: Land of salo, gorilka and borsch (a.k.a. Ukraine)
Re: [SPRITES] Spriting Carnival!!
It's not buried, I've tried to move it to the side of the rifle, like in Widowmaker's carbineCaptain J wrote:Although that scope looks like buried in half, but looks nice nonetheless!DenTheUA wrote:Y'know, sometimes you just need a good ol' Realms sniper rifle modified
Re: [SPRITES] Spriting Carnival!!
Have some more sprites.
Finished a a crossbow I've finally decided to put in my mod. Used VriskaSerket's Crossbow. Was contemplating on adding a scope but was too lazy.
Finished a a crossbow I've finally decided to put in my mod. Used VriskaSerket's Crossbow. Was contemplating on adding a scope but was too lazy.
Spoiler:Dark operative was a new enemy. He was going to be one of the tougher enemies armed with a UMP. But I didn't like the mask I created for him and the overall fatigues.
Spoiler:Might of already uploaded these in the past but I created newer enemies. Didn't make sense to give these tougher guys smg's when their lower tier allies had assault rifles. I didn't like the Rocket launcher guys fatigues aswell and the way I made him held his weapon made me decide to dispose this enemy and try again.
Spoiler:
Spoiler:
Spoiler:
- ElectricPulse
- Posts: 244
- Joined: Tue May 31, 2016 4:58 pm
- Graphics Processor: Intel (Modern GZDoom)
- Location: São Paulo, Brazil
Re: [SPRITES] Spriting Carnival!!
Now it is perfect, GJ! I love how the iron sights looks like the M1 Garand one.TheRailgunner wrote:ElectricPulse wrote:I think both gray parts on the side of the red sight looks too tall.
Hopefully this is closer to the mark. Speaking of...
Shiny Nishimura Seven ADS frames.
- TheRailgunner
- Posts: 1556
- Joined: Mon Jul 08, 2013 10:08 pm
Re: [SPRITES] Spriting Carnival!!
Fun fact: the Nishimura Seven Battle Rifle is the bullpup production model of the M0 Garand, itself a futuristic, unobtainium-metal variant of the M1 (I really, REALLY like the Garand, guys). Technically, I should make the iron sights more resemble the M14's than the M1's, but the N7 isn't really an M14 variant anyway; it just has a box mag, but still fires .30-06 as opposed to the M14's 7.62x51mm T65 cartridge.ElectricPulse wrote:Now it is perfect, GJ! I love how the iron sights looks like the M1 Garand one.TheRailgunner wrote:ElectricPulse wrote:I think both gray parts on the side of the red sight looks too tall.
Hopefully this is closer to the mark. Speaking of...
Shiny Nishimura Seven ADS frames.
EDIT: Shiny scopeless sprite!