[SPRITES] Spriting Carnival!!
Re: [SPRITES] Spriting Carnival!!
Speaking of Duke...
Ripped from Zombie Crisis and re-handed. Hopefully, someone can use them. About those 2 chainsaw sprites, making them widescreen-friendly would take some work.
Ripped from Zombie Crisis and re-handed. Hopefully, someone can use them. About those 2 chainsaw sprites, making them widescreen-friendly would take some work.
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Re: [SPRITES] Spriting Carnival!!
Probably not gonna make a full set, but here it is anyway.
Re: [SPRITES] Spriting Carnival!!
Oh, come now. You know someone could use that.Ctrl+Alt+Destroy wrote:Probably not gonna make a full set, but here it is anyway.
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Re: [SPRITES] Spriting Carnival!!
awesome spriting, uboa! just like new weapon sprites come from unfinished action doom 3...
is this model from serious sam BFE's sludgehammer? this palette is more looks like it to me!Ctrl+Alt+Destroy wrote:Probably not gonna make a full set, but here it is anyway.Spoiler: don't wanna make triple images that's all yo.
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Re: [SPRITES] Spriting Carnival!!
isn't that a Doom-handed weapon from Hacx?gerolf wrote:Looks like a Duke Nukem weaponGothic wrote:More lazy edits
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Re: [SPRITES] Spriting Carnival!!
Yeah, and it's cool. Looks like a lightning claw/power fist.
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Re: [SPRITES] Spriting Carnival!!
Yeah. I could use it too, but the real problem is, I don't think I'd have the right Doomguy hand templates to hand it with.Uboa wrote:Oh, come now. You know someone could use that.
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Re: [SPRITES] Spriting Carnival!!
needa hand?...again. thanks to the eriance for machete sprite hand!Ctrl+Alt+Destroy wrote:real problem is, I don't think I'd have the right Doomguy hand templates to hand it with.
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Re: [SPRITES] Spriting Carnival!!
Yeah, the first frame is always the easiest, but I'm talking about the swinging frames. That's the hard part. I'll see what I can do I suppose.
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Re: [SPRITES] Spriting Carnival!!
I might be able to animate that with just the one frame, though I'm sure just one more frame might not hurt.Ctrl+Alt+Destroy wrote:Yeah, the first frame is always the easiest, but I'm talking about the swinging frames. That's the hard part. I'll see what I can do I suppose.
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Re: [SPRITES] Spriting Carnival!!
That would be very nice if you could do that, weasel. And I'll try to rip another frame for you. But it might be a bit more tricky this time. I got that image from Google just to use as an experiment, but it actually turned out very well. I own Serious Sam 3, and I can rip from screenshots, but it might look a different. Which frame would you have in mind (which angle, etc.)?
Oh yeah, almost forgot. I was just messing around with this.
I used Batandy's idle sawed-off frame that he ripped and just cleaned it up.. A lot.
Oh yeah, almost forgot. I was just messing around with this.
I used Batandy's idle sawed-off frame that he ripped and just cleaned it up.. A lot.
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Re: [SPRITES] Spriting Carnival!!
Somewhere in the middle of the swing (pointing more to the left of where the current frame is, I'd imagine). It's difficult to describe it, really. =PCtrl+Alt+Destroy wrote:Which frame would you have in mind (which angle, etc.)?
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Re: [SPRITES] Spriting Carnival!!
So, somewhere around this angle?
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Re: [SPRITES] Spriting Carnival!!
Actually, probably something more like this (for a vaguely downward-diagonal swing). I can handle the rest with Offsets and probably heavy abuse of A_SetPitch/A_SetAngle. =P
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Re: [SPRITES] Spriting Carnival!!
Ah, I see. I'll get started as soon as I can. :P