[SPRITES] Spriting Carnival!!

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simploo
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Re: [SPRITES] Spriting Carnival!!

Post by simploo »

Ravick wrote:Kind of a crappy revolver zombie...
Spoiler:
That looks much better than you give credit for, nice work.
comet1337 wrote:simploo, the llighting shouldn't change with the rotation
I've taken care of the lighting issue, that was my first attempt at rotations for him, and I was too tired at the time to fix it.

Also, here comes the sP0oK tRaiN
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DOOM '16 Revenant Walk Cycle
DOOM '16 Revenant Walk Cycle
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Ravick wrote:Kind of a crappy revolver zombie...
Spoiler:
will you ever do a human (non-zombified) version of this?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Nice recoil sprite!
REXMaster
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Re: [SPRITES] Spriting Carnival!!

Post by REXMaster »

Cyberdemon animations:
Spoiler:
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simploo
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Re: [SPRITES] Spriting Carnival!!

Post by simploo »

Been working like crazy on these DOOM 2016 Sprites, here is a few more, and a video as well.
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Pain
Pain
PKPNA1.png (11.84 KiB) Viewed 973 times
Bite
Bite
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Idle
Idle
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Clay
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Re: [SPRITES] Spriting Carnival!!

Post by Clay »

simploo wrote:Been working like crazy on these DOOM 2016 Sprites, here is a few more, and a video as well.
Nice work on those mate! You really seem to like jumping creatures! I hope to play with them someday!

--------------------------------------------------------------------------------------------------------

Went from nothing to this....




.....to this in 2 days.



I am finally happy with my own work.
Zemakat
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Re: [SPRITES] Spriting Carnival!!

Post by Zemakat »

I've been gone for a short while, haven't I?

Well, I finished my scientist mugshot. But what I also plan to have is this guy. (I know sprites exist for a super shotgun zombie, both fat and skinny. But I want one that doesn't isn't fat or has a new uniform color.)
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PSSGA1.png
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REXMaster
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Re: [SPRITES] Spriting Carnival!!

Post by REXMaster »

simploo wrote:Been working like crazy on these DOOM 2016 Sprites, here is a few more, and a video as well.
Sprites need little more glossy.
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Re: [SPRITES] Spriting Carnival!!

Post by REXMaster »

CyberMugshot:
Spoiler:
And now, cyberdemon`s sprites finished on ~80%.
Including animations :
Standing.
Walking.
Fire. (without muzzle)
Fire aimed. (without muzzle)
Aimed walking.
Cybermugshot.
Link:
https://yadi.sk/d/SiIFf75Z3Y97bC
PoptartNoahh
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Re: [SPRITES] Spriting Carnival!!

Post by PoptartNoahh »

simploo wrote:Been working like crazy on these DOOM 2016 Sprites, here is a few more, and a video as well.
Where are the weapons from? I'm in love with the praetor hands
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Re: [SPRITES] Spriting Carnival!!

Post by REXMaster »

PoptartNoahh wrote:Where are the weapons from? I'm in love with the praetor hands
No need thanks:
https://www.moddb.com/games/doom-ii/add ... om-weapons
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simploo
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Re: [SPRITES] Spriting Carnival!!

Post by simploo »

Was messing around with the lighting on some of my sprites, and I kind of like the darker shading on some of the frames (reminds me of DOOM 64)

B is original sprite shading, A is the DOOM 64 styled shading.
Having a tough time deciding on if I want to use the DOOM 64 shading or not, it would kind of limit the usage of the sprites for people to implement into mods if they so wish due to conflicting styles.

Lemme know what you think of them if you'd kindly, feedback would be appreciated because I'm at odds if I want to go and change the lighting for all my sprites or not.
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Clay
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Re: [SPRITES] Spriting Carnival!!

Post by Clay »

I like A more. But I like the contrast.
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EffinghamHuffnagel
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Re: [SPRITES] Spriting Carnival!!

Post by EffinghamHuffnagel »

I suppose it depends on the directionality of the map/wad light sources. B looks flatter and more like he's either running into someone's flashlight, or over floor lighting. A looks more like standard lighting from above. It's not really Doom 64 lighting. Most sprites and textures have lighter pixels above and darker pixels underneath to give the illusion of ceiling lights. I've only seen a few textures/creatures with reversed pixels, mostly because of nukage or lava glow. The Magmantis from Powerslave for one. Personally, I like A better.
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Re: [SPRITES] Spriting Carnival!!

Post by REXMaster »

simploo wrote:Been working like crazy on these DOOM 2016 Sprites, here is a few more, and a video as well.
Not only you can render Pinky!
output_0ZLykd.gif
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