[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby IMX » Sat Apr 30, 2016 10:46 am

Carbine Dioxide wrote:Nightmares: "Hey, how are you doing?"

Me: "I'm doing okay."

Nightmares: "No, you're not."

Image


Is that the big skull from the wooden door texture? If so, that's a very creative edit.

zrrion the insect wrote:The Numbers have a shadow to them, which is messing with the hologram effect imo.

If you want something that looks a little bit better to use as a base:
Rusted
Image
Clean
Image


Very nice.
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Sat Apr 30, 2016 11:45 am

Captain J wrote:
nakkemake wrote:I would like it more if it didn't look so cartoonish.
his older sprite works are kinda does like it but not to me, all of his sprite works absolutely followed the vanilla doom style well. check out more of his work and see what i mean.
Image
Superbly Shiny, and metal as freak.

Original by DennisH2010 at Sketchfab.com.


I like it - might make a new weapon with this or replace the Last Salvo's sprites with it.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Apr 30, 2016 12:28 pm

Thanks, and that would be awesome too!
empty magazines.png
empty magazines.png (3.11 KiB) Viewed 1193 times
SW grenade casing.png
SW grenade casing.png (1.33 KiB) Viewed 1193 times
some edited sprites made only for arachnocide!
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Re: [SPRITES] Spriting Carnival!!

Postby MadTux » Sat Apr 30, 2016 2:58 pm

Ooh, those look scrumptious!

made only for arachnocide

So I'd better make my own?
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Re: [SPRITES] Spriting Carnival!!

Postby GhostKillahZero » Sat Apr 30, 2016 3:21 pm

osjclatchford wrote:Image

This seriously needs some firing frames and an animation for the bullet feed!
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Apr 30, 2016 6:27 pm

MadTux wrote:So I'd better make my own?
If you can make your own addon for it, go 4 it!
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Sat Apr 30, 2016 9:00 pm

Image

Image
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Re: [SPRITES] Spriting Carnival!!

Postby nakkemake » Sun May 01, 2016 1:32 am

Captain J wrote:
nakkemake wrote:I would like it more if it didn't look so cartoonish.
his older sprite works are kinda does like it but not to me, all of his sprite works absolutely followed the vanilla doom style well. check out more of his work and see what i mean.

Superbly Shiny, and metal as freak.

Original by DennisH2010 at Sketchfab.com.


Link?
Hades demon looks more like it belongs to strife or heretic 1 than doom.
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Re: [SPRITES] Spriting Carnival!!

Postby ShadesMaster » Sun May 01, 2016 1:38 am

For the first person visor, I suggest not having so much HUD clutter otherwise. It looks like the top area can have some kind of bar in between, and the very bottom could have the HUD face or inventory item. Health and ammo and the like should be less obtrusive on the bottom 'open' areas than it is, and not running along up the sides of the helm view perhaps....
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sun May 01, 2016 2:07 am

nakkemake wrote:Link?
Hades demon looks more like it belongs to strife or heretic 1 than doom.
here's his works i can show;
Hierophant
Hellion
Overlord
Watcher
Wicked

and about weapons and more, check this thread out.
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Re: [SPRITES] Spriting Carnival!!

Postby GAA1992 » Sun May 01, 2016 9:55 pm

Just to add, Aracnocide has many custom sprites edited by me! Just check out the long detailed credits section to see the real inspirators or some creators i borrowed things from!

Feel free to use them, just give proper credits. ;)

I had this lying on the pc, so i joined many ideas that were the embryo for Aracnocide weapons. Some of them didn't make to the end. On the lower part, there's a Chiappa Triple Barrel in the Doom 64 style i made. Maybe i'll use on other projects, but for now it's useless. No muzzle flashes.

Image

Hope it can be useful.
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Re: [SPRITES] Spriting Carnival!!

Postby GAA1992 » Sun May 01, 2016 10:14 pm

Sorry for double posting, but this is the last one tonight. On the upper part, a Blood handed Molotov with Killing time (3DO) Sprites.

On the lower part, a "SturmPistole", or Flare Gun, made by me.

Image
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Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Sun May 01, 2016 10:26 pm

ImageImage
Bullet bags - all of the packiness of a backpack, but full of bullets instead of personal effects!
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sun May 01, 2016 11:28 pm

GAA1992 wrote:*Double Sprites and stuff*

Hope it can be useful.
Oh yes, indeed they looks useful! also for your own mod as well!
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Re: [SPRITES] Spriting Carnival!!

Postby wildweasel » Sun May 01, 2016 11:47 pm

GAA1992 wrote:On the lower part, there's a Chiappa Triple Barrel in the Doom 64 style i made. Maybe i'll use on other projects, but for now it's useless. No muzzle flashes.

Hmm....I've had a (slow) project to replace the Textures-based weapon graphics in ww-style with actual graphics, and your triple-barrel shotgun may be quite useful to me. Would you mind terribly if I used it?
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