[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sat Mar 07, 2015 11:12 pm

yes thanks!
User avatar
raymoohawk
 
Joined: 17 Jan 2014

Re: [SPRITES] Spriting Carnival!!

Postby agaures » Sun Mar 08, 2015 12:12 am

I don't think giving it teeth is a good idea.
User avatar
agaures
Stop sitting on me scalliano.
 
Joined: 07 Jan 2013
Location: New Zealand

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sun Mar 08, 2015 12:31 am

Slax wrote:DOOMGUY WHY
Image
Image
Image
Image
Image
good lookin' shading, slaxie! but still those outlines are not enough. because...i dunno. just so.

raymoohawk wrote:tried to give it teeth, probalby not the best idea
Image
i really hope this guy can be armed up like other newer freedoom monsters have, it looks so pretty irregular since they wore some armors.

oh, except centipede monster. but i bet it came from some wild planet, so that would be intentional.
User avatar
Captain J
That's Amoreee
 
 
 
Joined: 02 Oct 2012
Location: A Year old Pizza Box
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sun Mar 08, 2015 1:02 am

im not doing that guy for freedoom, the point of that monster is to make a generic baron style monster that others can modify. since ive seen people point out that the actual baron is overused i thought it might be a good idea to have a somewhat similar sprite that is non propieatary avaialable for editing purposes
User avatar
raymoohawk
 
Joined: 17 Jan 2014

Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Sun Mar 08, 2015 1:03 am

Image

I'm working on a basic foundation for weapons that level up in combat, acquiring upgrades as they do so - for example, the above Level 20 STAR-48 with a silencer, optical sights, and new charging handle.
User avatar
TheRailgunner
Words go here.
 
Joined: 08 Jul 2013

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sun Mar 08, 2015 1:10 am

raymoohawk wrote:im not doing that guy for freedoom, the point of that monster is to make a generic baron style monster that others can modify. since ive seen people point out that the actual baron is overused i thought it might be a good idea to have a somewhat similar sprite that is non propieatary avaialable for editing purposes
I see, Acknowledged.
User avatar
Captain J
That's Amoreee
 
 
 
Joined: 02 Oct 2012
Location: A Year old Pizza Box
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Sun Mar 08, 2015 2:30 pm

TheRailgunner wrote:Image

I'm working on a basic foundation for weapons that level up in combat, acquiring upgrades as they do so - for example, the above Level 20 STAR-48 with a silencer, optical sights, and new charging handle.


A level up system for weapons? Color me inspired! :)
User avatar
Carbine Dioxide
You shouldve seen the look on your face
 
Joined: 12 Jun 2014
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Postby Minigunner » Sun Mar 08, 2015 8:06 pm

Minigunner wrote:Image

Hey, remember this?
Image
Recoil frame is done (I guess). I'll get around to the flash frames at some point.
Image
Also an animation.
Last edited by Minigunner on Sun Mar 08, 2015 8:19 pm, edited 1 time in total.
User avatar
Minigunner
 
Joined: 28 Dec 2009
Discord: Minigunner#5418

Re: [SPRITES] Spriting Carnival!!

Postby Slax » Sun Mar 08, 2015 8:15 pm

Gave it some definition since it's gonna be jumping at your face.
Image
Dunno if it works though.
User avatar
Slax
Saucy.
... in loving memory ...
 
Joined: 19 Oct 2010
Location: Window office.

Re: [SPRITES] Spriting Carnival!!

Postby IMX » Sun Mar 08, 2015 8:28 pm

Hot damn, it does!
User avatar
IMX
Just a spoke on the wheel.
 
Joined: 11 May 2013
Location: Frogland, Mexico

Re: [SPRITES] Spriting Carnival!!

Postby Slax » Sun Mar 08, 2015 8:35 pm

Good, good. +1 brain point.
User avatar
Slax
Saucy.
... in loving memory ...
 
Joined: 19 Oct 2010
Location: Window office.

Re: [SPRITES] Spriting Carnival!!

Postby Minigunner » Sun Mar 08, 2015 8:49 pm

You got an idea goin' there. I won't use exactly that, but I will brighten the highlights. I'll EDIT: once I finish that.

EDIT: Slightly-brightened highlights to account for the larger size.
Last edited by Minigunner on Tue Mar 10, 2015 11:31 pm, edited 1 time in total.
User avatar
Minigunner
 
Joined: 28 Dec 2009
Discord: Minigunner#5418

Re: [SPRITES] Spriting Carnival!!

Postby SamVision » Sun Mar 08, 2015 10:40 pm

Ohai Eriance when did you change your username.

Just joking, that looks excellent.
User avatar
SamVision
 
Joined: 13 Apr 2010
Location: Behind You

Re: [SPRITES] Spriting Carnival!!

Postby raymoohawk » Sun Mar 08, 2015 11:49 pm

a bit more progress

Image

dont remember if i asked already, but wich translation friendly color do you think this and the other guy should be?
User avatar
raymoohawk
 
Joined: 17 Jan 2014

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Mon Mar 09, 2015 12:39 am

Minigunner wrote:Hey, remember this?
yeah, i do remember that weapon. and i hope you can polish up the it's pickup sprite as well!
User avatar
Captain J
That's Amoreee
 
 
 
Joined: 02 Oct 2012
Location: A Year old Pizza Box
Discord: DiscussJ#3128

PreviousNext

Return to General

Who is online

Users browsing this forum: Dark-Assassin and 2 guests