[SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
You could never go wrong with a Red Faction railgun.
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Re: [SPRITES] Spriting Carnival!!
Preview of a little texture pack I'm working on: Shades' HellPack!
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Re: [SPRITES] Spriting Carnival!!
That's freaking awesome! Pretty original texture designs you got there, with those pinky faces and that pretty nice marble texture on the right.
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Re: [SPRITES] Spriting Carnival!!
Off the bat, I can tell ya that credit for the stuff I recolored and combinified goes to ID, Ettingrinder, Raven and Rogue! More to come; only when I come up with something 'clever' do I make it.
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Re: [SPRITES] Spriting Carnival!!
Spoiler:
It's been a while, eh?
(and yes you can just grab it)
Last edited by Blox on Sun Dec 01, 2013 12:35 am, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!
After 7 minutes frankenspriting on Paint.net
Credits to NMN, Chronos and 3DRealms (and Daniel maybe)
Credits to NMN, Chronos and 3DRealms (and Daniel maybe)
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Re: [SPRITES] Spriting Carnival!!
While it needs some perspective fixing, it looks quite nice!
You need no cookie, take my money, all of it! Wait, does your country accept Septim?Blox wrote: It's been awhile, eh? rocketlauncher.png
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Re: [SPRITES] Spriting Carnival!!
sunday is very happy days for this thread, everybody is doing a really great job!
...and other then that, i just made my own human's arm gibs for replacing forgotton arm gib sprites from mutiny.pk3. including left and right. ugly, i know.
about that over-used duke rpg grabbin' hand, this hand should be work for reality, also thanks to Uboa's Doom Master hand sheet.Gothic wrote:After 7 minutes frankenspriting on Paint.net
that's was never sucked, it's really great looking! also thanks for using my sprite!Bitterman wrote:I just strife-handed Captain J's MP5 (It sorta sucks)
...and other then that, i just made my own human's arm gibs for replacing forgotton arm gib sprites from mutiny.pk3. including left and right. ugly, i know.
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Re: [SPRITES] Spriting Carnival!!
No, that hand is both terrible and fucks up the perspective mishmash even further. And do you hold a big cylinder like that with only four fingers - with the thumb pressing the hand away from it?Captain J wrote:about that over-used duke rpg grabbin' hand, this hand should be work for reality
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Re: [SPRITES] Spriting Carnival!!
EDIT: nyah! see? power of the criticism; nobody can defy if they are serious about improvements and challanges...like me! otherwise, thanks for your critics. and i do either.
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Last edited by Captain J on Sun Dec 01, 2013 12:42 am, edited 2 times in total.
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Re: [SPRITES] Spriting Carnival!!
It's funny how small things can drastically change the entire picture, isn't it? A definite improvement.
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Re: [SPRITES] Spriting Carnival!!
I'm fine with criticism as long as it's done with an anger-less tone (chill out, Blox!)Captain J wrote:EDIT: nyah! see? power of the criticism; nobody can defy if they are serious about improvements and challanges...like me! otherwise, thanks for your critics. and i do either.
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Re: [SPRITES] Spriting Carnival!!
i don't care if some critics are aggrasive or not. i'm just non-seriously and anger-lessly thankful for 'em for picking it out what is wrong and need to be improved. and of course, unless much MUCH more worse.
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Re: [SPRITES] Spriting Carnival!!
A friendly tone makes a friendly place.
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Re: [SPRITES] Spriting Carnival!!
That looks excellent!Blox wrote:Rocket launcher
There is one thing that bugs me about it though. The explosion/muzzle flash is asymmetric and looks quite biassed towards the left (particularly in frame 4 and even more so in frame 5 when counting from the left including the non-firing frame). Whist I know that the flash should not be completely symmetrical and a bit of randomness/chaos in the explosion is good, having exactly the same "slightly pushed over to the left" appearance every time it fires looks odd IMO and, to my mind, limits the usefulness of the weapon.