[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Virtue » Mon Nov 04, 2013 5:30 pm

The Zombie Killer wrote:What am I doing with my life
Image
Note I'm not using the sprites posted above, I made this cac-man set myself. It's just a case of mirroring the sprites anyway
I'm so lazy that I didn't even code this myself, it's just a reskinned Game Maker clone of Pac-Man
I DID however add a tiny bit of code to allow for hires sprites, since compared to pac-man's normal sprites, these are super hi-def

maybe make the ghosts different coloured lost souls?
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Re: [SPRITES] Spriting Carnival!!

Postby Clownman » Mon Nov 04, 2013 5:50 pm

Blue Shadow wrote:Ah yes... the art of sprite ripping, very few can master it. :P


Ripping these was harder than you think. No DS ripping tools were helping me rip anything so I had to keep pausing the emulation, use the sniping tool and then edit out the background pieces in paint.


Also if you can find out where that character is from I shall reward you :P
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Mon Nov 04, 2013 7:59 pm

Kuwagata Tsumami: Kuttsuke! Tsumami Hako?

I'm here to accept... an "award" of some sort?
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Re: [SPRITES] Spriting Carnival!!

Postby Clownman » Mon Nov 04, 2013 8:19 pm

gerolf wrote:Kuwagata Tsumami: Kuttsuke! Tsumami Hako?

I'm here to accept... an "award" of some sort?


Spoiler:


How you figured that out? I will never know.

Welp, I might as well try to rip the rest of the frames and UGH. Is it gonna be a fucking chore :?
Aside from just pausing the game and snipping the sprites ((which is already a pain)) having to edit the background out to just leave the sprite is annoying. But if it's my only way of ripping such sprites it will have to do.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Tue Nov 05, 2013 2:06 am

very very hard job you're doing, nice work. but this thread is for custom, fixed frash new sprites that could be help for doom mods after all.
so...why don't you post your future works at WIP thread or something else?
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Re: [SPRITES] Spriting Carnival!!

Postby Clownman » Tue Nov 05, 2013 7:56 am

Captain J wrote:very very hard job you're doing, nice work. but this thread is for custom, fixed frash new sprites that could be help for doom mods after all.
so...why don't you post your future works at WIP thread or something else?

Thanks, next time I will try to make something "Doom-ey". I'll be posting Tsumami's full sheet at the Spriters Resource when I rip everything.
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Re: [SPRITES] Spriting Carnival!!

Postby Ctrl+Alt+Destroy » Tue Nov 05, 2013 12:56 pm

I ripped this from Will Rock earlier. I didn't scale it down small enough to really be suitable as a weapon, though.
Image
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Re: [SPRITES] Spriting Carnival!!

Postby torridgristle » Tue Nov 05, 2013 1:49 pm

Ctrl+Alt+Destroy wrote:I ripped this from Will Rock earlier. I didn't scale it down small enough to really be suitable as a weapon, though.
Image


Lighting makes it feel very unnatural since it's behind and under the spade when the light for everything else comes from above or slightly to the sides. You should pop a new layer over it set to soft light to remove the shadows and redraw them.
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Re: [SPRITES] Spriting Carnival!!

Postby Clownman » Tue Nov 05, 2013 4:18 pm

I don't even know. I just whipped this up because i just finished ripping all of her front frames and i wanted to mix her with something Doom-ey and..... yeah.
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Re: [SPRITES] Spriting Carnival!!

Postby xenoxols » Tue Nov 05, 2013 5:58 pm

I'm the one who mad the army of darkness mod and I would love to include mike12's chainsaw if he finishes it.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Wed Nov 06, 2013 1:56 am

don't forget his boomstick either. IF, he can made that i hope.

Ctrl+Alt+Destroy wrote:I ripped this from Will Rock earlier. I didn't scale it down small enough to really be suitable as a weapon, though.
nice work there, but needs more shades 'n shadows. also high resolution graphics should be covers everything.
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Wed Nov 06, 2013 5:49 pm

I would think that the Blood Alpha has a great "Boomstick" that could work just fine, but if Mike12 did do something I'm sure it'd be awesome.

Some stuff I made a long time ago:

US Military-styled Tommy Gun (Blood):
ImageImageImage
Image
I have one without the hands

Wolfenstein 3d styled Flintlock Pistol (I based the gun on something from some Hexen mod I cannot think of its name though):
Image
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Re: [SPRITES] Spriting Carnival!!

Postby eclipse » Wed Nov 06, 2013 9:17 pm

gerolf wrote:Wolfenstein 3d styled Flintlock Pistol (I based the gun on something from some Hexen mod I cannot think of its name though):
Image


I think it may have been The Ranger for Hexen by TerminusEst13.
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Re: [SPRITES] Spriting Carnival!!

Postby The Zombie Killer » Thu Nov 07, 2013 2:09 am

Virtue wrote:
The Zombie Killer wrote:What am I doing with my life
Image
Note I'm not using the sprites posted above, I made this cac-man set myself. It's just a case of mirroring the sprites anyway
I'm so lazy that I didn't even code this myself, it's just a reskinned Game Maker clone of Pac-Man
I DID however add a tiny bit of code to allow for hires sprites, since compared to pac-man's normal sprites, these are super hi-def

maybe make the ghosts different coloured lost souls?

I did all of that in like 5 minutes, I haven't replaced the ghosts yet :p
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Nov 07, 2013 2:18 am

call me crazy, cac-man's death frames would be scary also amazing though.
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