[SPRITES] Spriting Carnival!!
- simploo
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Re: [SPRITES] Spriting Carnival!!
More DOOM 2016 sprite edits.
*EDIT* Added DOOM Slayer, Pinky, Summoner, and Cyber-Mancubus
*EDIT* Added DOOM Slayer, Pinky, Summoner, and Cyber-Mancubus
Last edited by simploo on Thu Dec 13, 2018 3:08 pm, edited 6 times in total.
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Re: [SPRITES] Spriting Carnival!!
[quote="simploo"]More DOOM 2016 enemy sprite edits.
how about maledict after that?
(admin help, img code is being troublesome)
how about maledict after that?
(admin help, img code is being troublesome)
- Kinsie
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Re: [SPRITES] Spriting Carnival!!
Your inability to read the Image posting rules thread is troublesome.ThrashfanBert1994 wrote:(admin help, img code is being troublesome)
- Captain J
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Re: [SPRITES] Spriting Carnival!!
Super promising stuff!☆simploo wrote:More DOOM 2016 enemy sprite edits.
- Stopsignal
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Re: [SPRITES] Spriting Carnival!!
Ash Williams, as i couldn't find any statusbar face of him that wasn't lacking
it was quite hard to not make him look like joe pilato, damn hahaha
still in progress, gotta add some shine to that hair! oh and also like 35 more face sprites.
might need to do an skin if i end up liking it too much
if anyone wants to use it go ahead. i'd like some Evil Dead mods! no idea if any exists apart from that weird TC
Re: [SPRITES] Spriting Carnival!!
Now THIS is how you do model rips. Amazing!simploo wrote:More DOOM 2016 enemy sprite edits.
- HorrorMovieRei
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Re: [SPRITES] Spriting Carnival!!
Made some progress with the Doom Fallout mashup. Towards the end of the video: Does that explosion resemble a mini nuke? Reusing sprites from the small Terminator Future Shock explosion sprites.
How's sprite usage? And yea, no reloads, please don't nag me
I love using Overlays for muzzle flashes and SpawnItemEx for smoke... makes the guns more visceral ^^ Also, Bloom works well with particle fx sprite work...
How's sprite usage? And yea, no reloads, please don't nag me
I love using Overlays for muzzle flashes and SpawnItemEx for smoke... makes the guns more visceral ^^ Also, Bloom works well with particle fx sprite work...
Re: [SPRITES] Spriting Carnival!!
This comment it's not about sprites but...i think that the Action Points should reload when you kill a demon to make it more balancedwillkuer wrote:Made some progress with the Doom Fallout mashup. Towards the end of the video: Does that explosion resemble a mini nuke? Reusing sprites from the small Terminator Future Shock explosion sprites.
How's sprite usage? And yea, no reloads, please don't nag me
I love using Overlays for muzzle flashes and SpawnItemEx for smoke... makes the guns more visceral ^^ Also, Bloom works well with particle fx sprite work...
Re: [SPRITES] Spriting Carnival!!
Very nice! The lighting on the front of the Hell Guard looks a little off, I think I'd blend it with some slightly darker shades of green on the edges so it has a bit more depth. Beyond that, those look fantastic!simploo wrote:More DOOM 2016 enemy sprite edits.
- Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!
If most of the weapons are angled they really all should be imowillkuer wrote:Made some progress with the Doom Fallout mashup. Towards the end of the video: Does that explosion resemble a mini nuke? Reusing sprites from the small Terminator Future Shock explosion sprites.
How's sprite usage? And yea, no reloads, please don't nag me
I love using Overlays for muzzle flashes and SpawnItemEx for smoke... makes the guns more visceral ^^ Also, Bloom works well with particle fx sprite work...
- Jacencrazer
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Re: [SPRITES] Spriting Carnival!!
Alpha shotgun with final weapon is better now.
- Attachments
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- It's way better!
- alphashotgunwithfinalshotgun.png (5.06 KiB) Viewed 2103 times
- Stopsignal
- Posts: 150
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Re: [SPRITES] Spriting Carnival!!
Finished Ash statusface
might need to do an skin soon, man
evil dead
- Attachments
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- Face_EvilDead.wad
- This is the file with the images already cut so it's easier to use.
- (51.56 KiB) Downloaded 152 times
Last edited by Stopsignal on Sat May 04, 2019 7:35 pm, edited 1 time in total.
- NeuralStunner
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Re: [SPRITES] Spriting Carnival!!
GREAT. The grin is especially good. (Makes me think we need a THE ROCK status face though. )
Seemed that last row was the last part of the throwing animation. Anyhow all it's really missing is the "F" frame (referencing the Doom Imp).osjclatchford wrote:claw frames are under the gib throwing frame...
- Captain J
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Re: [SPRITES] Spriting Carnival!!
Oh my goodness gracious... At long last, the most correct Fallout Doom Mod. I honestly can't wait there!willkuer wrote:Made some progress with the Doom Fallout mashup. Towards the end of the video: Does that explosion resemble a mini nuke? Reusing sprites from the small Terminator Future Shock explosion sprites.
How's sprite usage? And yea, no reloads, please don't nag me
I love using Overlays for muzzle flashes and SpawnItemEx for smoke... makes the guns more visceral ^^ Also, Bloom works well with particle fx sprite work...