[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Luigi2600 » Wed Feb 24, 2016 1:41 pm

A deformed Fuhrer a true classic alright.
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Re: [SPRITES] Spriting Carnival!!

Postby enderkevin13 » Wed Feb 24, 2016 1:45 pm

Luigi2600 wrote:A deformed Fuhrer a true classic alright.

Looks like something from Parasyte.
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Re: [SPRITES] Spriting Carnival!!

Postby Mikk- » Wed Feb 24, 2016 1:55 pm

If the frankenspriting was cleaned up a little and if the sheet was complete this would actually make a decent enemy.
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Re: [SPRITES] Spriting Carnival!!

Postby TheBadHustlex » Wed Feb 24, 2016 3:00 pm

enderkevin13 wrote:
Luigi2600 wrote:A deformed Fuhrer a true classic alright.

Looks like something from Parasyte.

Las Plagas, Mein Führer.
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Re: [SPRITES] Spriting Carnival!!

Postby Luigi2600 » Wed Feb 24, 2016 11:05 pm

Mikk- wrote:If the frankenspriting was cleaned up a little and if the sheet was complete this would actually make a decent enemy.


I made this out of pure irony but however now that you think about i could turn this into an enemy and also clean up the arms a bit.
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Re: [SPRITES] Spriting Carnival!!

Postby YukesVonFaust » Thu Feb 25, 2016 12:18 am

Image
MANPADS? MANPADS.
this is a single spite. sadly.
Creds: Novalogic for Joint Operations: Typhoon Rising & Escalation. Screencap rip from IMFDB.
this might be the first angled version of the FIM-92 Stinger
i'm proud
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Feb 25, 2016 12:34 am

getting better and better, i presume! nice work!
M626 Fine Minigun.PNG
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Now this is one Fine Minigun. no joke, it actually is.

Original by espair at Sketchfab.com.
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Re: [SPRITES] Spriting Carnival!!

Postby Zand » Thu Feb 25, 2016 2:35 am

Here's a firey deagle, do whatcha want with it:
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Re: [SPRITES] Spriting Carnival!!

Postby TheBadHustlex » Thu Feb 25, 2016 2:49 am

@J
That's one fine minigun. It was about time to get another good angled one.
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Re: [SPRITES] Spriting Carnival!!

Postby Luigi2600 » Thu Feb 25, 2016 10:13 am

I took some inspiration from horrormovieguy's goreless doom sprites and decided to make goreless versions of the wolfenstein enemies deaths. I also removed all the blood covered on BJ's outfit as well.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Feb 25, 2016 10:43 am

Speaking of which, SNES Wolf3d had goreless death animations as well.
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Re: [SPRITES] Spriting Carnival!!

Postby Luigi2600 » Thu Feb 25, 2016 11:47 am

Captain J wrote:Speaking of which, SNES Wolf3d had goreless death animations as well.


Only the hud and tile sets were ever ripped and released to the public. someone else on the forum was going to rip them but eventually became inactive sadly. :(
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Re: [SPRITES] Spriting Carnival!!

Postby Galaxy_Stranger » Thu Feb 25, 2016 12:27 pm

mazmon wrote:
Luigi2600 wrote:I might work on a custom female wolfenstein sprite as my next project.

Just remembered I had these
Image


ILSA MOD!!!!!!!!!!!!!!!!
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Re: [SPRITES] Spriting Carnival!!

Postby Galaxy_Stranger » Thu Feb 25, 2016 12:29 pm

Luigi2600 wrote:A deformed Fuhrer a true classic alright.

Oh, man - Half-Life Wolfenstien.

Could also just make Hitler with a MASSIVE right arm.
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Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Thu Feb 25, 2016 2:16 pm

Luigi2600 wrote:
Captain J wrote:Speaking of which, SNES Wolf3d had goreless death animations as well.


Only the hud and tile sets were ever ripped and released to the public. someone else on the forum was going to rip them but eventually became inactive sadly. :(

No, the sprites were released too, but the death animations and pain frames do not include all the frames from the PC version (the animations are just like the MAC ones in terms of how many sprites each character has). So this is useful for people who want the full animations. Also the textures form the SNES version were not released.

Another thing to remember is the sprites in the SNES version have less colors to them due to the engine, but it's not very noticeable. Hitler's goreless death is just an over-sized officer. The textures are downscaled to 32x32 but are scaled as 64x64. So to get the SNES textures look kinda like this but these are not the official ones, and the ones in the game do look different, but this is how the textures looked and maybe someone could use them as a base to create the real ones:
Image
Image
Image
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