[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby YukiHerz » Tue Feb 16, 2016 10:01 am

It will look fine in-game because 20% taller scaling.
User avatar
YukiHerz
Expensive pasta dude
 
Joined: 03 Dec 2013
Location: Where corruption is redefined daily.
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: Intel (Legacy GZDoom)

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Tue Feb 16, 2016 11:05 am

CWolf wrote:At least I tried something.
ImageImage
and i tried either as well;
12.png
12.png (17.9 KiB) Viewed 1226 times
i recommend to use photoshop or pixlr to stretch something.
User avatar
Captain J
'OH YE'
 
 
 
Joined: 02 Oct 2012
Location: Secret Chamber
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby CWolf » Tue Feb 16, 2016 11:22 am

Captain J wrote:
CWolf wrote:At least I tried something.
ImageImage
and i tried either as well;
12.png
i recommend to use photoshop or pixlr to stretch something.


I use Photoshop probably.
User avatar
CWolf
This unit operational no more. Sign off, and farewell till we meet again.
 
Joined: 07 Oct 2013
Location: Void Eternal

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Tue Feb 16, 2016 12:25 pm

i used pixlr's free transform and voila. what kind of tool you've used from photoshop?
User avatar
Captain J
'OH YE'
 
 
 
Joined: 02 Oct 2012
Location: Secret Chamber
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby CWolf » Tue Feb 16, 2016 1:13 pm

Captain J wrote:i used pixlr's free transform and voila. what kind of tool you've used from photoshop?

Standart selection tool + free transform.
User avatar
CWolf
This unit operational no more. Sign off, and farewell till we meet again.
 
Joined: 07 Oct 2013
Location: Void Eternal

Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Tue Feb 16, 2016 1:36 pm

Image
Not sure if this has been done before, but it is pretty easy to do.
User avatar
gerolf
 
Joined: 06 Nov 2010
Location: USA

Re: [SPRITES] Spriting Carnival!!

Postby YukesVonFaust » Tue Feb 16, 2016 9:15 pm

Image
Spoiler: EXTRAFRAMEY

Let off some steam, Bennett.
Original: Firearms mod (HL1)'s M60 by the Firearms team. Converted for The Specialists (also a HL Mod) from Gamebanana. edited by me.
Lobotomy Software for the M60 bulletchain.
Last edited by YukesVonFaust on Wed Feb 17, 2016 4:10 am, edited 2 times in total.
User avatar
YukesVonFaust
Kicking Asses and Taking Names
 
Joined: 09 Feb 2015
Location: in your area, where else
Discord: Yukes von Faust#9009
Operating System: Windows Vista/7/2008 64-bit

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Tue Feb 16, 2016 11:15 pm

Looks good so far!
User avatar
Captain J
'OH YE'
 
 
 
Joined: 02 Oct 2012
Location: Secret Chamber
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Wed Feb 17, 2016 3:32 am

ss1.png
ss1.png (1.22 KiB) Viewed 916 times


EDIT:
Decided to make this:
ashole.png
ashole.png (468 Bytes) Viewed 899 times
User avatar
gerolf
 
Joined: 06 Nov 2010
Location: USA

Re: [SPRITES] Spriting Carnival!!

Postby CWolf » Wed Feb 17, 2016 12:37 pm

Slowpoke progress is Slowpoke.
Spoiler:
User avatar
CWolf
This unit operational no more. Sign off, and farewell till we meet again.
 
Joined: 07 Oct 2013
Location: Void Eternal

Re: [SPRITES] Spriting Carnival!!

Postby spforce » Wed Feb 17, 2016 2:06 pm

gerolf wrote:Image
Not sure if this has been done before, but it is pretty easy to do.

there is here in taggart mod viewtopic.php?f=19&t=36448 there is a zombieman with shotgunguy head and shotgunguy with zombieman head but with the hair color changed to brown from the green and also the doom guy helmet head and another doom guy helmet head that is little broken with little blood, i took them to self use as just random replaces for the zombieman and the shotgunguy that function as the original zombieman and shotgunguy from the game unedited , also take look here on davidg shotgunguy to zombieman and zombieman to shotgunguy yes they got the weapons switched! and he did changes to the aim and fire sprites so the faces fit, really awesome and its cool and pretty funny and can confuse ingame viewtopic.php?f=37&t=25657&start=390
spforce
 
Joined: 01 Feb 2014

Re: [SPRITES] Spriting Carnival!!

Postby enderkevin13 » Wed Feb 17, 2016 3:34 pm

Why haven't we used this thread more often?

viewtopic.php?f=37&t=37753

(It's better to post muzzle flashes there because they're easier to find :P)
User avatar
enderkevin13
Official abbadon of ZDoom
Banned User
 
Joined: 07 Jul 2015
Location: :noiƚɒɔo⅃

Re: [SPRITES] Spriting Carnival!!

Postby 15098D » Thu Feb 18, 2016 12:20 am

Here's the Pitanya from GII Overkill becuase why not? ;P
Image
User avatar
15098D
 
Joined: 07 May 2013
Location: G Island Island (GII)

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Feb 18, 2016 12:55 am

Orrrr, Doom 3 chaingun. nice muzzle flash effect btw.
enderkevin13 wrote:Why haven't we used this thread more often?
umm, we are already using it often.
Last edited by Captain J on Wed Jul 13, 2016 8:38 am, edited 1 time in total.
User avatar
Captain J
'OH YE'
 
 
 
Joined: 02 Oct 2012
Location: Secret Chamber
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby enderkevin13 » Thu Feb 18, 2016 1:01 pm

Captain J wrote:Orrrr, Doom 2 chaingun. nice muzzle flash effect btw.
enderkevin13 wrote:Why haven't we used this thread more often?
umm, we are already using it often.

Before I posted there it was abandoned.
User avatar
enderkevin13
Official abbadon of ZDoom
Banned User
 
Joined: 07 Jul 2015
Location: :noiƚɒɔo⅃

PreviousNext

Return to General

Who is online

Users browsing this forum: MrToots and 3 guests