DIMOShunter wrote:
Rate the animation.
Dr_Cosmobyte wrote:Looks awesome dude!!!
JoeyTD wrote:some edits and custom-ish weapon sprites
punch and kick, the punch being more based off doom's punch
grenades based off the pre-beta wolf 3d hud icon for them
pistol has a extra fire frame and blowback frames for a toggle
SMG just has a extra fire frame
chiangun has two new "between" frames used it's me veronica's chiangun as a template
shotgun based off doom's shotgun
DIMOShunter wrote:Rate the animation.
Scuba Steve wrote:DIMOShunter wrote:Rate the animation.
first, the firing animation should have 1 or 2 additional frames of the gun pulling back and getting larger instead of just moving the gun's position back and to the right. but when it's done, wew lad, it makes the animation look much more dynamic.
As for reloading, it's pretty solid, but all the frames play out at relatively the same speed. hold
DIMOShunter wrote:Rate the animation.
DIMOShunter wrote:Secondly, Yeah maybe it is too fast...
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