[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
ElectricPulse
Posts: 244
Joined: Tue May 31, 2016 4:58 pm
Graphics Processor: Intel (Modern GZDoom)
Location: São Paulo, Brazil

Re: [SPRITES] Spriting Carnival!!

Post by ElectricPulse »

Centered view of Duke Nukem 64's pistol:

Image

Can't even remember the last time i've done some frankenspriting :lol:
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

It looks rather dark than usual, but that'll do!
Guest

Re: [SPRITES] Spriting Carnival!!

Post by Guest »

Here's a sprite
Duke nukem 3D flash cannon sprite https://imgur.com/gallery/yY7Fhz5
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Well hello there, my dear friendly guest! It's indeed a great looking sprite, despite this design wasn't really being used in the final version of Duke Nukem 3D. I guess you removed the barcode thingie on duke's hand?
User avatar
Ac!d
Posts: 345
Joined: Tue Apr 02, 2019 5:13 am
Location: France

Re: [SPRITES] Spriting Carnival!!

Post by Ac!d »

Hands grenades
Hands grenades
Sans titre 1.png (1.47 KiB) Viewed 1885 times
Credits goes to THELEGOMack and me (Ac!d) for the color edit.

Edit :
Hands grenades pickups
Hands grenades pickups
Sans titre 2.png (575 Bytes) Viewed 1786 times
Credits goes only to me (Ac!d)
User avatar
Superdave938
Posts: 144
Joined: Sat Mar 14, 2020 8:37 am
Preferred Pronouns: He/Him
Location: Some base on some planet
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Superdave938 »

Captain J wrote:Well hello there, my dear friendly guest! It's indeed a great looking sprite, despite this design wasn't really being used in the final version of Duke Nukem 3D. I guess you removed the barcode thingie on duke's hand?
It came from a pre release screenshot, by then, it was already removed
User avatar
Ac!d
Posts: 345
Joined: Tue Apr 02, 2019 5:13 am
Location: France

Re: [SPRITES] Spriting Carnival!!

Post by Ac!d »

RE3 gun powders A (Red), B (Yellow), C (Blue) and mixes.png
RE3 gun powders A (Red), B (Yellow), C (Blue) and mixes.png
Resident Evil 3 Nemesis gun powders.png (1.82 KiB) Viewed 1706 times
Just an edit of these sprites. Credits goes to Capcom and 3D Realms.
Guest

Re: [SPRITES] Spriting Carnival!!

Post by Guest »

[imgur]https://imgur.com/vHJ49Yk[/imgur]
A Hexen/Heretic style weapon I was going to use awhile back and scrapped the project.
User avatar
Dr_Cosmobyte
Posts: 2759
Joined: Thu Jun 04, 2015 9:07 pm
Location: Killing spiders.

Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

Damn acid, you just made they even better!
User avatar
TheRailgunner
Posts: 1556
Joined: Mon Jul 08, 2013 10:08 pm

Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

ImageImageImage

I decided to redo the sprite on the left using the rails that Sonik.o.Fan made for the Nishimura Ten Shotgun - I mainly wanted to make the N7's action and such distinguishable, as well as make it look more Garand-ish. Now that I look at it, though, I'm pretty sure I made a grave error regarding M1 anatomy in regards to the N7's general design - fuck it, I'll fix it later.

Image

Also, a lazier scoped version. I really ought to redraw that fucking thing from scratch at this point.

EDIT: Fixed the anatomy issue...I think.

ImageImage
Last edited by TheRailgunner on Thu Jul 30, 2020 12:01 am, edited 2 times in total.
User avatar
Ac!d
Posts: 345
Joined: Tue Apr 02, 2019 5:13 am
Location: France

Re: [SPRITES] Spriting Carnival!!

Post by Ac!d »

Dr_Cosmobyte wrote:Damn acid, you just made they even better!
Thank you very much !

Edit :
Forgot to add these sprites too. Based on LossForWords' work for one of my requets.
New Resident Evil Pickups
New Resident Evil Pickups
Sans titre 1 - Copie.png (3.21 KiB) Viewed 1519 times
- Colored the top of the 40 mm grenade shell in gray.
- Made "4 shells pickups" and colored some in green and orange.
- Colored First Aid Spray to make them look like pickups of Resident Evil 1.5 (the second First Aid Spray is made by me)
- Re-edit of grenade shells pickups.

Credits goes to LossForWords and me (Ac!d)
Gez
 
 
Posts: 17835
Joined: Fri Jul 06, 2007 3:22 pm

Re: [SPRITES] Spriting Carnival!!

Post by Gez »

Wilhelmina Fanman wrote:
A Hexen/Heretic style weapon I was going to use awhile back and scrapped the project.
Apparently imgur embeds don't work in anonymous posts. But they work in quotes!
Blue Shadow
Posts: 4949
Joined: Sun Nov 14, 2010 12:59 am

Re: [SPRITES] Spriting Carnival!!

Post by Blue Shadow »

Gez wrote:Apparently imgur embeds don't work in anonymous posts. But they work in quotes!
BBCode is disabled for those posts by default.
User avatar
Wereknight
Posts: 85
Joined: Mon May 06, 2019 12:06 am
Graphics Processor: nVidia with Vulkan support
Location: Void Eternal
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Wereknight »

Image
Image
Rearranged The People's Doom arsenal. Never again, hopefully.
User avatar
Vostyok
Posts: 1666
Joined: Sat Jan 17, 2015 8:54 am
Preferred Pronouns: No Preference
Location: Discord: Vostyok#3164
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

Wereknight wrote:Image
Image
Rearranged The People's Doom arsenal. Never again, hopefully.
I love the graphical style you've gone for. Does the punch dagger have an idle state that puts the blade in profile? I think it would be nice to see more of it. Otherwise, stellar work!
Post Reply

Return to “General”