[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Mon Dec 04, 2017 12:03 am

GAA1992 wrote:Kriegsland's new Knife.

Image

Taken from a model photo on the internet and edited on GIMP. The swastika wasn't so good so i added one from a WolfTNO artwork.
Oh yeah, finally! And i'd like to see the extra frames. You know, to stab and slash the light out of nazis more!
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Re: [SPRITES] Spriting Carnival!!

Postby kondoriyano » Mon Dec 04, 2017 5:26 am

BigProjectAlone wrote:I saw this in my yard ...

Image


it will fit perfectly in ancient alien wad !
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Re: [SPRITES] Spriting Carnival!!

Postby osjclatchford » Mon Dec 04, 2017 5:51 am

willkuer wrote:...Also, a flame sprite for the flame thrower:
FLAME01.gif


This is a lovely anim. Any chance of it in a spritesheet as opposed to a gif?
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Re: [SPRITES] Spriting Carnival!!

Postby willkuer » Mon Dec 04, 2017 7:58 am

osjclatchford wrote:This is a lovely anim. Any chance of it in a spritesheet as opposed to a gif?


Not yet, but I can upload the single frames as PNG, Doom paletted if you want.

Made a quick mod to see how the sprites looks in-game (the flamer sound is just equalized white noise since a clean, looping flame sound effect 3 tics or 0.09 seconds long is really hard to do...):

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Re: [SPRITES] Spriting Carnival!!

Postby DIMOShunter » Mon Dec 04, 2017 8:45 am

zombieman rifle
Zombierifle.png
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Mon Dec 04, 2017 8:50 am

willkuer wrote:Made a quick mod to see how the sprites looks in-game (the flamer sound is just equalized white noise since a clean, looping flame sound effect 3 tics or 0.09 seconds long is really hard to do...):
You tried, lad! All guns' sound effects are nice except the flamer. And making the firing sound loop is not so hard when you know more about the A_PlaySound!
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Re: [SPRITES] Spriting Carnival!!

Postby willkuer » Mon Dec 04, 2017 9:52 am

Captain J wrote:You tried, lad! All guns' sound effects are nice except the flamer. And making the firing sound loop is not so hard when you know more about the A_PlaySound!


Yeah I know, I was about to use something like this pseudo DECORATE snippet:
Spoiler:


Didn't make it into the test mod though, but should work if I'm thinking correctly. But I'll probably fix up a small workable weapon mod anyways with those sprites sometime this week ;)

But if you have suggestions, let's talk via PM - I don't want to spam this thread with coding discussions :D
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Re: [SPRITES] Spriting Carnival!!

Postby osjclatchford » Mon Dec 04, 2017 10:11 am

willkuer wrote:
osjclatchford wrote:This is a lovely anim. Any chance of it in a spritesheet as opposed to a gif?


Not yet, but I can upload the single frames as PNG, Doom paletted if you want.

Made a quick mod to see how the sprites looks in-game (the flamer sound is just equalized white noise since a clean, looping flame sound effect 3 tics or 0.09 seconds long is really hard to do...):

nice job!
And yeah the png's would be real nice too...
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Re: [SPRITES] Spriting Carnival!!

Postby Metal_Spaghetti » Mon Dec 04, 2017 11:53 am

DIMOShunter wrote:zombieman rifle
Zombierifle.png


i love it :wub:
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Re: [SPRITES] Spriting Carnival!!

Postby Dr_Cosmobyte » Mon Dec 04, 2017 3:56 pm

Doomguy5th wrote:That is one goregous knife. Keep up the great work as always GAA1992. If only it can be thrown :D


Maybe in future updates, but not now. My code is a mess ATM :p

Captain J wrote:
GAA1992 wrote:Kriegsland's new Knife.

Image

Taken from a model photo on the internet and edited on GIMP. The swastika wasn't so good so i added one from a WolfTNO artwork.
Oh yeah, finally! And i'd like to see the extra frames. You know, to stab and slash the light out of nazis more!


Thanks Cap. The other frame is actually just a blur effect that crosses the screen, just like the older one. But i can upload the other frame and the pickup, if so desired.
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Mon Dec 04, 2017 7:15 pm

willkuer wrote:Yeah I know, I was about to use something like this pseudo DECORATE snippet:
Spoiler:



Here's something similar to what i did in AvP mod:

Spoiler:
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Re: [SPRITES] Spriting Carnival!!

Postby LossForWords » Mon Dec 04, 2017 9:51 pm

"quick strike" auto shotgun.
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Re: [SPRITES] Spriting Carnival!!

Postby Metal_Spaghetti » Tue Dec 05, 2017 1:47 pm

["Zombie Noises Intensifies"]
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Re: [SPRITES] Spriting Carnival!!

Postby Ravick » Tue Dec 05, 2017 8:38 pm

Oh, I totally love zombie skin variants! :wub:
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Tue Dec 05, 2017 11:48 pm

LossForWords wrote:"quick strike" auto shotgun.
Strike and pin down with the short second, automatically!
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