[SPRITES] Spriting Carnival!!

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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Looking back at the thing I did, I realized I completely missed the rocket launcher swap and just did two 64 launchers. Now I did proper swapped launchers, and a lil' trim on the bottom row's plasmagun.
Hopefully I'll do extra frames, though I wouldn't hold my breath. :lol:
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Superdave938
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Re: [SPRITES] Spriting Carnival!!

Post by Superdave938 »

Looks cool
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Ac!d
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Re: [SPRITES] Spriting Carnival!!

Post by Ac!d »

Doom 64 Ammo Kits (Bullet Kit, Shell Kit, Rocket Pile and Cell Kit)
Credits : Midway, Dreadopp (Inspiration), Sonik.O.Fan (Doom 64 items reshade), DrDoctor (Cell Kit pickup sprite)

Doom 64 Crates More Doom 64 Ammo pickups More Doom 64 Crates (Final Edit)
Credits : Midway, Dr_Cosmobyte, Sonik.O.Fan, zrrion the insect

You can find more sprites at my topic.
Last edited by Ac!d on Sun Sep 20, 2020 12:10 pm, edited 3 times in total.
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Superdave938
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Re: [SPRITES] Spriting Carnival!!

Post by Superdave938 »

Does any know who made those extra frames for the Beta ssg?
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Ikswenlal
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Re: [SPRITES] Spriting Carnival!!

Post by Ikswenlal »

Working on an armed baron, currently only have the E1 frame done

If anyone would like to help with the walking animation of him holding his gun, please feel free to do so because I really don't know how to do it and make it look good



Full sheet if anyone wants to help out
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ravage
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Re: [SPRITES] Spriting Carnival!!

Post by ravage »

Superdave938 wrote:Does any know who made those extra frames for the Beta ssg?
If its the one I'm thinking of, I think I made them.
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MartinHowe
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Re: [SPRITES] Spriting Carnival!!

Post by MartinHowe »

Ikswenlal wrote:Working on an armed baron, currently only have the E1 frame done

I seem to remember WGR2 has a shotgun-wielding BoH, I'd take a look at that; maybe ask the devs of that if they are willing to at least let you mod the sprites for it.
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

been playing about with the column and tech lamps:
Image
some off and broken frames...
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Re: [SPRITES] Spriting Carnival!!

Post by Superdave938 »

ravage wrote:
Superdave938 wrote:Does any know who made those extra frames for the Beta ssg?
If its the one I'm thinking of, I think I made them.
Yep, it was you
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Ikswenlal
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Re: [SPRITES] Spriting Carnival!!

Post by Ikswenlal »

MartinHowe wrote:
Ikswenlal wrote:Working on an armed baron, currently only have the E1 frame done

I seem to remember WGR2 has a shotgun-wielding BoH, I'd take a look at that; maybe ask the devs of that if they are willing to at least let you mod the sprites for it.
Sadly the download link is dead and the versions I were able to find didn't contain any image files. I probably opened them wrong so if someone would like to educate me on how to do it please feel free (I used slade)
EmperorGrieferus
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Re: [SPRITES] Spriting Carnival!!

Post by EmperorGrieferus »

Anyone have fixed zombie/sergeant death sprites like this?
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Re: [SPRITES] Spriting Carnival!!

Post by Superdave938 »

What if there were death rotations. Sprite rotations for death frames
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

EmperorGrieferus wrote:Anyone have fixed zombie/sergeant death sprites like this?
Yes. They're in major crisis.
https://www.moddb.com/mods/osjcs-doom-major-crisis
Feel free to rip 'em out...
EmperorGrieferus
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Re: [SPRITES] Spriting Carnival!!

Post by EmperorGrieferus »

osjclatchford wrote:
EmperorGrieferus wrote:Anyone have fixed zombie/sergeant death sprites like this?
Yes. They're in major crisis.
https://www.moddb.com/mods/osjcs-doom-major-crisis
Feel free to rip 'em out...
Thank you very much.
EmperorGrieferus
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Re: [SPRITES] Spriting Carnival!!

Post by EmperorGrieferus »

osjclatchford wrote:
EmperorGrieferus wrote:Anyone have fixed zombie/sergeant death sprites like this?
Yes. They're in major crisis.
https://www.moddb.com/mods/osjcs-doom-major-crisis
Feel free to rip 'em out...
Oh no. They're exactly the same.
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