[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Miru » Sat Sep 07, 2019 8:36 pm

https://i.postimg.cc/DZYt0GmC/Metadoom-concepts.png

Did some sprites based on Doom RPG enemies, with elements of other games thrown in.

Ghoul here has a non-flaming D64 Lost Soul for a head. Its flesh parts are green, like in DRPG.

Belphegor is based on the D64 Demon, but lacks eyes in addition to its blue color.

The Former Captain is the most drastic, though; a skull face, based on Doom 3, and a rocket launcher replacing the chain gun.

The original sprites were ripped by Dunkelshwamm and Dolphman. Feel free to use, but I recommend you give credit.
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Last edited by Miru on Mon Sep 09, 2019 4:08 pm, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Postby ElectricPulse » Sun Sep 08, 2019 2:14 pm

I gave another chance to the unused pistol sprites, and this is the result:

Image

All credits goes to ID Software.
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Re: [SPRITES] Spriting Carnival!!

Postby Zergeant » Sun Sep 08, 2019 2:37 pm

Finally got around to finishing my unfrozen Wendigo edit from Hexen, removing the frozen drips.


The idea is to make further edits to the Wendigo easier. He's still a bit bulbous and "droopy" but if anyone wants to make him smoother they're free to do so.

I already started working on a cinder golem which looks pretty neato so far.


And then for some reason I had the idea to palette him to Doom's skin texture. I still kind of regret this decision and my brain has trouble processing what I'm seeing.
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Re: [SPRITES] Spriting Carnival!!

Postby Enjay » Sun Sep 08, 2019 2:44 pm

They look really neat. I think the cinder one will be amazing when it's done. The fleshy one also has the potential to be nightmare fuel if you get around to detailing it (perhaps coloured eyes and contrasting (grey?) toenails) and completing a full set.
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Re: [SPRITES] Spriting Carnival!!

Postby Zergeant » Sun Sep 08, 2019 2:51 pm

Thank you. I suppose the fleshy one does, I don't have any plans for it as I was just testing to see how it would look, but here's the full sheet if you want to try your hand at it.
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Re: [SPRITES] Spriting Carnival!!

Postby Enjay » Sun Sep 08, 2019 3:06 pm

That's cool. Thank you. I might see if i can give it a go.
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Re: [SPRITES] Spriting Carnival!!

Postby Gez » Sun Sep 08, 2019 3:22 pm

There are a bunch of unwanted white dots on those sprite sheet.
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Re: [SPRITES] Spriting Carnival!!

Postby InsanityBringer » Sun Sep 08, 2019 3:36 pm

The dots appear to just be an artifact of imgur's thumbnail algorithm, they don't appear on the full sized sprite sheet
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Re: [SPRITES] Spriting Carnival!!

Postby LossForWords » Sun Sep 08, 2019 10:18 pm

joeytd's combat knife, ready for throwing.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sun Sep 08, 2019 10:19 pm

ElectricPulse wrote:I gave another chance to the unused pistol sprites, and this is the result:

All credits goes to ID Software.
FINALLY!! Looks very detailed and less JPEG looking. This might be super useful now!
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Re: [SPRITES] Spriting Carnival!!

Postby shitbag666 » Mon Sep 09, 2019 9:30 am

Here's a new weapon I just finished for happy time circus 3:

I'm going for a more high tech feel with this mod.
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Re: [SPRITES] Spriting Carnival!!

Postby Canned Yams » Mon Sep 09, 2019 1:24 pm

shitbag666 wrote:Here's a new weapon I just finished for happy time circus 3:

I'm going for a more high tech feel with this mod.

i cant even comprehend whats happening here but duuude that looks so metal :wub:


i need to shoot things with it right now
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Re: [SPRITES] Spriting Carnival!!

Postby shitbag666 » Mon Sep 09, 2019 3:05 pm

Canned Yams wrote:i cant even comprehend whats happening here but duuude that looks so metal :wub:


i need to shoot things with it right now


Thanks, it's basically a fireball shotgun that's powered by clown souls. The fireballs rapidly change color which looks trippy.
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Re: [SPRITES] Spriting Carnival!!

Postby Miru » Mon Sep 09, 2019 4:11 pm

Speaking of MetaDoom, I also made this sheet based on the Zombie Troop from Doom RPG and the zombies from D64. I've also included elements of the Captain. It uses a Super Shotgun to attack. The original rips were by Dunkelshwamm. Feel free to use but I recommend that you give credit.
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ztroop.png
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Mon Sep 09, 2019 10:01 pm

shitbag666 wrote:Here's a new weapon I just finished for happy time circus 3:

I'm going for a more high tech feel with this mod.
Well, i'll be tarred and feathered! The explosion effect looks very oily! I also love how the weapon looks!
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