I'm sure Sigil has the worst muzzle flash, too. It just covers whole weapon and it looks not okay nor powerful-looking. At least Brutal Strife fixed some of weapons' problem.
Gifty wrote:I'm attempting to touch up some of the PK smooth sprites for a weapon project, and one of my big targets is smoothing the awkward transition between the super shotgun's idle and reload states. My current in-between frame looks alright ingame when it goes by quickly, but on closer inspection the barrel is a little warped and the hand doesn't move believably. Any pointers?
Now that looks much more perspective. Also haven't thought about that until now. So, excellent touch!