[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Thu Mar 30, 2017 3:53 pm

That looks pretty awesome Rail Gunner, I always wanted to see the MARS weapons HUD sprited. :D
User avatar
Carbine Dioxide
Me and Pain go way back.
 
Joined: 12 Jun 2014
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Thu Mar 30, 2017 8:00 pm

Carbine Dioxide wrote:That looks pretty awesome Rail Gunner, I always wanted to see the MARS weapons HUD sprited. :D


As have I - I'm just glad I've finally started on them.

Image

Minor changes, mostly just for the sake of completeness (larger front sight post, front sight rail fixture, rear sight post, improved scope bracket and shadowing). Don't know if I'm going to include all of its firing modes (semi, three-round-burst, automatic at 600, 900, and 1200 RPM), but I'm at least giving it the high-ROF option. It's too much for the base Trooper mod, so I'm putting it in Extra Weapons. It'll have a magazine of 64 rounds, deal damage between that of the AS-46 (16) and Pulsar-D (36), and be relatively slow to draw (lore-wise, the MARS B is 9.5 pounds, or 4.32 kilograms - equivalent in weight to an M1 Garand).

EDIT: Entirely reshaded the area near the magazine to give a better sense of the weapon's shape.

Image

Just a thought - what color should the scope be? It doesn't really need to be red, I just wanted it to stand out.

EDIT II: Messing around with some sort of brace.

Image

Don't know if I'm going to keep it, to be honest.
Last edited by TheRailgunner on Fri Mar 31, 2017 12:22 am, edited 1 time in total.
User avatar
TheRailgunner
Words go here.
 
Joined: 08 Jul 2013

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Mar 30, 2017 11:08 pm

Smooth, Sleek and Super! Anyway you don't have to change the scope's color, but i'd recommend to recolor it into blue or green.
User avatar
Captain J
That's Amoreee
 
 
 
Joined: 02 Oct 2012
Location: A Year old Pizza Box
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby gerolf » Fri Mar 31, 2017 1:49 am

Here's some sprites from a Wolf 3d beta that some may find useful, and I do not think these have surfaced here. It's not from the shareware beta.
meat.png

hans.png

mutantdie5.png


There was some other stuff in this beta, but it was mainly early sketches to things found in the final version. These were the only things that really stood out the most. Credit Id or Adrian Carmack. All I did was make the backdrop transparent.

Trivia:

The secret sign that said "Call APOGEE Say AARDWOLF" was "Call APOGEE Say SNAPPITY" in V1.1, and in this beta it says "Call APOGEE Say CABAL".
You do not have the required permissions to view the files attached to this post.
Last edited by gerolf on Fri Mar 31, 2017 1:59 am, edited 1 time in total.
gerolf
 
Joined: 06 Nov 2010

Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Fri Mar 31, 2017 1:56 am

New muzzle flash thing:

Image
User avatar
TheRailgunner
Words go here.
 
Joined: 08 Jul 2013

Re: [SPRITES] Spriting Carnival!!

Postby Skelegant » Fri Mar 31, 2017 2:58 am

That Hans skull is just begging to be used
Image
User avatar
Skelegant
 
Joined: 03 Aug 2014
Location: All over the walls and floor of E2M8

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Mar 31, 2017 3:05 am

Now he's a true totenkopf. Also it's amazing to see that Wolfenstein 3D Beta sprites are actually exists!

EDIT:
MP7 PDW.PNG
A Quickly done MP7. It's an old model, but still looks cool as ice tea!

Original by juan14arg at Gamebanana.com.
You do not have the required permissions to view the files attached to this post.
User avatar
Captain J
That's Amoreee
 
 
 
Joined: 02 Oct 2012
Location: A Year old Pizza Box
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby nakkemake » Fri Mar 31, 2017 1:32 pm

Captain J wrote:Now he's a true totenkopf. Also it's amazing to see that Wolfenstein 3D Beta sprites are actually exists!

EDIT:
MP7 PDW.PNG
A Quickly done MP7. It's an old model, but still looks cool as ice tea!

Original by juan14arg at Gamebanana.com.


Fantastic!

Can you make a silencer version also?
User avatar
nakkemake
 
Joined: 24 Apr 2015
Location: ┌П┐(▀̿Ĺ̯▀̿ ̿)

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Mar 31, 2017 1:34 pm

If i can get a resource of it, maybe.
User avatar
Captain J
That's Amoreee
 
 
 
Joined: 02 Oct 2012
Location: A Year old Pizza Box
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby TiberiumSoul » Fri Mar 31, 2017 4:13 pm

i kind of liked it with the brace Railgunner
User avatar
TiberiumSoul
The Lost Soul that stumbled into a patch of tiberium crystals
 
Joined: 20 Jan 2012
Location: My Computer...
Discord: 2012
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Intel (Legacy GZDoom)

Re: [SPRITES] Spriting Carnival!!

Postby DIMOShunter » Fri Mar 31, 2017 6:25 pm

Pickup sprite goes wrong.
PICKup.png
User avatar
DIMOShunter
 
Joined: 10 Nov 2016
Location: MK edenia realm

Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Fri Mar 31, 2017 7:53 pm

Captain J wrote:Now he's a true totenkopf. Also it's amazing to see that Wolfenstein 3D Beta sprites are actually exists!

EDIT:
MP7 PDW.PNG
A Quickly done MP7. It's an old model, but still looks cool as ice tea!

Original by juan14arg at Gamebanana.com.


That's pretty cool - I'd use it if it had angled sprites.

Image

Working on an ADS for the VSK7 Nightshade shotgun.
User avatar
TheRailgunner
Words go here.
 
Joined: 08 Jul 2013

Re: [SPRITES] Spriting Carnival!!

Postby meatman12 » Fri Mar 31, 2017 8:47 pm

Started creating a grenade launcher sprite from the FireWall from ROTT. Most of the lighting touchups were done in Paint.NET, Pixel by Pixel
You do not have the required permissions to view the files attached to this post.
User avatar
meatman12
Professional complainer
 
Joined: 11 Jan 2017
Discord: #4074

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Mar 31, 2017 10:51 pm

TheRailgunner wrote:That's pretty cool - I'd use it if it had angled sprites.
Thanks! And yeah, it's actually angled but i made it centered for request reason.

I might add more sprites later.
User avatar
Captain J
That's Amoreee
 
 
 
Joined: 02 Oct 2012
Location: A Year old Pizza Box
Discord: DiscussJ#3128

Re: [SPRITES] Spriting Carnival!!

Postby TheRailgunner » Fri Mar 31, 2017 11:17 pm

Image

I wouldn't feel right updating Extra Weapons without giving the MARS B an ADS frame.
User avatar
TheRailgunner
Words go here.
 
Joined: 08 Jul 2013

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 2 guests