[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Mar 24, 2017 2:37 am

comet1337 wrote:Image

edited the Project MSX shotgun ammo pickups to hold rifle ammo instead
20 gauge shells are all now heavy caliber rounds. Neato!
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Re: [SPRITES] Spriting Carnival!!

Postby ramon.dexter » Fri Mar 24, 2017 2:41 am

comet1337 wrote:Image

edited the Project MSX shotgun ammo pickups to hold rifle ammo instead


Beautiful sprites :wub:
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Re: [SPRITES] Spriting Carnival!!

Postby 777Doomer777 » Fri Mar 24, 2017 3:39 am

Finally, i can upload it to Imgur by the help of apps that i get in Play Store. :-)
Here some list:

Image
Image

I use some original ssg sprites and 64 ssg sprites into quad barrel shotgun thing. (i give some transparent png version that looking so bad, because i'm newbie.)

Image

Unmaker censored version (aka. without symbol pentagram)

Image

I call this UAC Assault Rifle with pump-action grenade launcher that i inspired from Aliens.
Credit: Mike12

Image

Some like Wolf3D Chaingun thing.
Credit: Mike12

Image

A hybrid BFG9000 that i inspired from Metadoom.
Credit: VriskaSerket for BFG9000 (DOOM 2016) part

So that's all, and i'm sorry because i'm newbie/beginner in this forum. :-)
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Re: [SPRITES] Spriting Carnival!!

Postby ramon.dexter » Fri Mar 24, 2017 3:57 am

The image quality is still horrible. Maybe the biggest problem is that you are editting on android tablet...

Looks like that something is bugging the image quality. For example the bfg (last image)...parts of the image seems sharper, yet some parts are blurred...
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Re: [SPRITES] Spriting Carnival!!

Postby Slax » Fri Mar 24, 2017 4:03 am

You need a web browser to upload to imgur. No need for a separate app.
Also, you do realize that most of those sprites look horrible, right?
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Re: [SPRITES] Spriting Carnival!!

Postby DoomKrakken » Fri Mar 24, 2017 4:12 am

I think I know another reason why the BFG looks so bad... it's hard to see at first, but once you see it, you'll probably know what I'm talking about.

Look at the housing in the center, where the retro-looking green plasma charge meets up with the new, higher-res metal canister. There's an ugly cutoff right where they meet. No wall, no smooth transition, no nothing...
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Re: [SPRITES] Spriting Carnival!!

Postby Dr_Cosmobyte » Fri Mar 24, 2017 8:03 am

Don't be harsh on the man.

Edit: my best opinion on that quad shotgun would be centering one of the top of another and use any tool like gimp or ps to paint them the same color. Once i get to my pc I'll do it.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Mar 24, 2017 8:19 am

Plus, his spriting skills can be better if we can teach and help him how to do and such. I already like the censored unmaker and UAC assault rifle edit, but it's too big and blurry.

Okay 777doomer. You need to make the sprite's size small as doom sprite's resolution, like what you did to that unmaker. Just edit the sprite and don't expand the size. And then make it no blurry, remove the blurred outline as you can.

EDIT:
Peacekeeper Heavy Revolver.PNG
Peacekeeper Heavy Revolver.PNG (71.48 KiB) Viewed 963 times
No, no. This is not an example. I just made this after mistaking and mistaking. Anyway It's really sad that i couldn't handle the dark shades, but it looks cool regardless, i think!

Original by Stephane Fontaine at Artstation.
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Re: [SPRITES] Spriting Carnival!!

Postby potetobloke » Fri Mar 24, 2017 9:12 pm

why do I even enjoy editing sprites ( I both made these out of pure boredom )

EDIT:
Forgot to mention that the franken-sprite that I made is based off of this franken-sprite.
Attachments
BFUGA0.png
Dumb Franken Sprite
BFUGA0.png (1.53 KiB) Viewed 831 times
Open_Hnand.png
( The typo is intentional )
Open_Hnand.png (19.21 KiB) Viewed 831 times
Last edited by potetobloke on Fri Mar 24, 2017 10:52 pm, edited 2 times in total.
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Re: [SPRITES] Spriting Carnival!!

Postby Minigunner » Fri Mar 24, 2017 9:40 pm

777Doomer777 wrote:Finally, i can upload it to Imgur by the help of apps that i get in Play Store. :-)
Here some list:

The ideal thing to do would be to size down, not up. That BFG edit would work a lot better if the doom4 part was regular sized and the rest were scaled down to fit it.

Also, I'm sure there's at least one app out there based around pixel-art editing. The app you're using isn't meant for pixel art like Doom's sprites.
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Re: [SPRITES] Spriting Carnival!!

Postby DIMOShunter » Fri Mar 24, 2017 11:58 pm

Fixed possessed soldier
kesurupan.JPG
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Re: [SPRITES] Spriting Carnival!!

Postby Skelegant » Sat Mar 25, 2017 9:21 pm

You always were a kidder, Doomguy
Image
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Re: [SPRITES] Spriting Carnival!!

Postby LossForWords » Sun Mar 26, 2017 1:53 am

I secretly wanted somebody to do that.
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Re: [SPRITES] Spriting Carnival!!

Postby nakkemake » Sun Mar 26, 2017 3:31 am

777Doomer777 wrote:Finally, i can upload it to Imgur by the help of apps that i get in Play Store. :-)



Looks absolutely horrible(quality, they are blurry), except the unmaker. It looks now very nice without pentagram on it.

*edit. Well unmaker looks blurry too, didn't notice it at first.
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Re: [SPRITES] Spriting Carnival!!

Postby Orka » Sun Mar 26, 2017 6:12 am

Here is some acolyte chaingunner:
Image
Also an attempt of making an mcs mk3 cannon wielding acolyte:
Image
Any thoughts?
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