[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

I call this small edit a Chaos or Terror Elemental.

Image Image
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Image
Grenade Launchers? Grenade Launchers.
Model's from Pro.Piro from Sketchfab.
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

XHAIRb9.png
XHAIRb9.png (3.04 KiB) Viewed 1377 times
:wink:
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

along with bfg9000, i think i got an another big gun that might be suitable with that massive crosshair! :D
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

Captain J wrote:along with bfg9000, i think i got an another big gun that might be suitable with that massive crosshair! :D
agreed, the xhair does also suggest the 'freedom' with its multiple xhairs for multiple barrels.
Image

I was going for the look of a sort of in built logic engine in the xhair/hud system that is attempting to predict the fallout-zones of the bfg spray effect... plus, truth be told, it just looked so cool and techy... :D
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Maxray M7 Particle Accelerator Pistol.PNG
Maxray M7 Particle Accelerator Pistol.PNG (48.16 KiB) Viewed 1298 times
Say Pew Pew, ya Blaster and Phaser slingers!

Original by Comrade1280 at Sketchfab.com.
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demo_the_man
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Re: [SPRITES] Spriting Carnival!!

Post by demo_the_man »

It would make a great crosshair for the prototpye BFG, the one with multiple barrels.
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chronoteeth
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Re: [SPRITES] Spriting Carnival!!

Post by chronoteeth »

Image
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Galaxy_Stranger
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Re: [SPRITES] Spriting Carnival!!

Post by Galaxy_Stranger »

Carbine Dioxide wrote:I call this small edit a Chaos or Terror Elemental.

Image Image
Very cool. Kinda reminds me of the new cucko in Doom 2016.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

actually it's hades elemental from realm 667, still beautiful yet threatening. believe me, they are absolute pain in real guns hardcore.
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TheRailgunner
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Re: [SPRITES] Spriting Carnival!!

Post by TheRailgunner »

zrrion the insect wrote:The Numbers have a shadow to them, which is messing with the hologram effect imo.

If you want something that looks a little bit better to use as a base:
Rusted
Image
Clean
Image
Image

Does this work better? The font choice isn't really final since I'll probably move to something lacking shadows. Decided to go with the rusted helmet since it seems more in-character for The Trooper.

EDIT: Font changes.

EDIT II: Mockup now shows full information - the player has 200 health, 38 armor, the red and yellow keycards, weapons 1, 2, 4, and 7 (knife/Demon Blood Sword, Surfeit Torment, Sokova 46/Pulsar-D, Last Salvo), and is currently using 2, for which he/she has 19 explosive bullets, 13 magnum shells, and 8 explosive magnum shells.
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YukiHerz
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Re: [SPRITES] Spriting Carnival!!

Post by YukiHerz »

Image
I tried to imitate the AD2 weapon style, i need to improve my outlines (which are off by 2 pixels).
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

now that's some tough-thick outline!
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Re: [SPRITES] Spriting Carnival!!

Post by nakkemake »

Captain J wrote:actually it's hades elemental from realm 667, still beautiful yet threatening. believe me, they are absolute pain in real guns hardcore.
I would like it more if it didn't look so cartoonish.
chronoteeth wrote:Image
Very nice. This reminds me of Gunman Chronicles. :3:
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

nakkemake wrote:I would like it more if it didn't look so cartoonish.
his older sprite works are kinda does like it but not to me, all of his sprite works absolutely followed the vanilla doom style well. check out more of his work and see what i mean.

EDIT: Sprites removed. The author made the original model commercial
Last edited by Captain J on Thu Dec 14, 2023 1:57 am, edited 2 times in total.
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