[SPRITES] Spriting Carnival!!

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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

RE4 Leon with and without jacket, based on the pistol marine by Mark Quinn and Grimm from Marine Skins v7 and using the face from Mike12's Mad Max.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

torridGristle wrote:RE4 Leon with and without jacket, based on the pistol marine by Mark Quinn and Grimm from Marine Skins v7 and using the face from Mike12's Mad Max.
Don't give me ideas.... :P

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MarlboroMike2100
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Re: [SPRITES] Spriting Carnival!!

Post by MarlboroMike2100 »

This should put Crux in a good mood. Digging the rehash/coloring of the colt x combat, Midoriman.
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not perfect but I tried.
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

jdredalert wrote:
torridGristle wrote:RE4 Leon with and without jacket, based on the pistol marine by Mark Quinn and Grimm from Marine Skins v7 and using the face from Mike12's Mad Max.
Don't give me ideas.... :P

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You would be better off finding a similar shotgun in a different game; that doesn't look like it was made to be viewed from first-person.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

I liked that! Looks similar to the model used in AvP classic!

Also: the more Pulse Rifles around, the better! :P

@TorridGristle

I ripped that shotgun from a gamebanana model for CS: Condition Zero using Jed's Model Viewer. I just added the leather jacket sleeves. But yes, that was originally made for a FPS game.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

and it's pretty seriously angled wrong. would you please angle it better? also i recommend to find some good guns at counter strike source or global offensive for well-angled gun with high quality, though. i always found something good from there.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

Actually, the angle is my fault; i was messing with the ofssets because i didn't want something so angled like it was supposed to be in Counter Strike, i wanted something more centered, but still angled. Any tips?
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wildweasel
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Re: [SPRITES] Spriting Carnival!!

Post by wildweasel »

jdredalert wrote:Actually, the angle is my fault; i was messing with the ofssets because i didn't want something so angled like it was supposed to be in Counter Strike, i wanted something more centered, but still angled. Any tips?
You'd have to mess with the FOV, I think; pull the weapon "in" towards the screen. Shotguns don't tend to be short weapons most of the time, and there's some pretty severe foreshortening due to the perspective there.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

Okay, i get it. Gonna try again later, cause now i'm at work. Thank you weasel.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

study up on Resident Evil: Revelations or The Mercenaries 3D. They have FPS and TPS view.
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wildweasel
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Re: [SPRITES] Spriting Carnival!!

Post by wildweasel »

Been working on this edit from a pre-release Shadow Warrior screenshot.
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simpletonnn
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Re: [SPRITES] Spriting Carnival!!

Post by simpletonnn »

yay, second rotation
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may have to edit B2B8 and D2D8 and make it look more.. human.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Edit of someone's double barrel.
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The original.
DBS.png
Onslaught Six
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Re: [SPRITES] Spriting Carnival!!

Post by Onslaught Six »

Carbine Dioxide wrote:Edit of someone's double barrel.
DBSBS.png
The original.
DBS.png
!!
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

first rotation of this guy

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