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PostPosted: Tue Jul 22, 2003 4:58 am
by Hirogen2
I wonder why JDoom uses (32-bit RGBA) TGA. It's as bad as BMP... (PNG also is 32-bit if you want ;-))

PostPosted: Tue Jul 22, 2003 10:01 am
by randomlag
Hirogen2 wrote:I wonder why JDoom uses (32-bit RGBA) TGA. It's as bad as BMP... (PNG also is 32-bit if you want ;-))
IIRC, it also uses PNG.