Doom Kart - Looking for Volunteers.

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Postby Ryan Cordell » Fri Oct 13, 2006 7:12 am

Well I know SOME people are becoming the Carmacks of ACS. ;)
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Postby TheDarkArchon » Fri Oct 13, 2006 7:47 am

Blade Nightflame wrote:Well I know SOME people are becoming the Carmacks of ACS. ;)


Solar hand-optimised the ACC byte-code output? O_O
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Postby Ryan Cordell » Fri Oct 13, 2006 8:35 am

You must be thinking of a diffrent person. I was speaking more on the terms of ACS knowledge. >>
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Postby solarsnowfall » Fri Oct 13, 2006 11:52 pm

Eh, I know how to do a few things with a pseudo programming language.
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Postby edward850 » Sat Oct 14, 2006 12:01 am

I don’t even know what that is... shit (I’m saying that because I’m going to do computer programming in university)
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Postby solarsnowfall » Sat Oct 14, 2006 12:34 am

Pseudo.

Anyway, any performance issues to speak of? Anyone?
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Postby edward850 » Sat Oct 14, 2006 2:10 am

nope, the scripting is coolz, now hurry up and release a playable demo XD
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Postby Apothem » Sat Oct 14, 2006 3:02 pm

That's just fscking amazing. There's no other way to put it, it just is. It's awesome to see how far you've taken this initial concept from way back when it was like just you and me trying to figure this out. Apothem == pwnt :P
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Postby Tormentor667 » Mon Oct 16, 2006 9:10 am

This is awesome solar :) /me volunteers for courses :)
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Postby Cutmanmike » Mon Oct 16, 2006 9:15 am

fgsdh damnit. People with unstable explosive ram will have to remain in the corner and cry for now, but that screenshot looks great :(.

Btw what is this recording movement you speak of? The only way I could think of doing something like that, is a script that prints the values of your postion, angle and any other info to the console, take them out using the logfile command and then using action specials to play them back in ACS.

But that's just me.
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Postby HotWax » Mon Oct 16, 2006 11:48 am

its a sekret!
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Postby Cutmanmike » Mon Oct 16, 2006 12:01 pm

Ok I managed to look at it. I hope you make this project a reality.
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Postby solarsnowfall » Mon Oct 16, 2006 4:29 pm

Cutmanmike wrote:Btw what is this recording movement you speak of? The only way I could think of doing something like that, is a script that prints the values of your postion, angle and any other info to the console, take them out using the logfile command and then using action specials to play them back in ACS.

That wasn't so hard, now was it? However, that's not exactly what I did for this demo.
HotWax wrote:its a sekret!

I woud have gladly explained it in detail if I had not promised I wouldn't. Withholding information that might help others is not normally my style.

And thanks for the positive feedback!
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Postby Risen » Tue Oct 17, 2006 5:31 pm

Well done. Looking forward to the final product.
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Postby solarsnowfall » Wed Oct 18, 2006 8:06 pm

Thanks Risen, that means a lot.
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