Doom Kart - Looking for Volunteers.

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Ryan Cordell
Posts: 4349
Joined: Sun Feb 06, 2005 6:39 am
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Post by Ryan Cordell »

Well I know SOME people are becoming the Carmacks of ACS. ;)
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Post by TheDarkArchon »

Blade Nightflame wrote:Well I know SOME people are becoming the Carmacks of ACS. ;)
Solar hand-optimised the ACC byte-code output? O_O
User avatar
Ryan Cordell
Posts: 4349
Joined: Sun Feb 06, 2005 6:39 am
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Post by Ryan Cordell »

You must be thinking of a diffrent person. I was speaking more on the terms of ACS knowledge. >>
User avatar
solarsnowfall
Posts: 1581
Joined: Thu Jun 30, 2005 1:44 am

Post by solarsnowfall »

Eh, I know how to do a few things with a pseudo programming language.
User avatar
edward850
Posts: 5886
Joined: Tue Jul 19, 2005 9:06 pm
Location: New Zealand
Contact:

Post by edward850 »

I don’t even know what that is... shit (I’m saying that because I’m going to do computer programming in university)
User avatar
solarsnowfall
Posts: 1581
Joined: Thu Jun 30, 2005 1:44 am

Post by solarsnowfall »

Pseudo.

Anyway, any performance issues to speak of? Anyone?
User avatar
edward850
Posts: 5886
Joined: Tue Jul 19, 2005 9:06 pm
Location: New Zealand
Contact:

Post by edward850 »

nope, the scripting is coolz, now hurry up and release a playable demo XD
User avatar
Apothem
Posts: 2070
Joined: Sat Nov 29, 2003 7:13 pm
Location: Performing open heart surgery on an ACS compiler.

Post by Apothem »

That's just fscking amazing. There's no other way to put it, it just is. It's awesome to see how far you've taken this initial concept from way back when it was like just you and me trying to figure this out. Apothem == pwnt :P
User avatar
Tormentor667
Posts: 13530
Joined: Wed Jul 16, 2003 3:52 am
Contact:

Post by Tormentor667 »

This is awesome solar :) /me volunteers for courses :)
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Post by Cutmanmike »

fgsdh damnit. People with unstable explosive ram will have to remain in the corner and cry for now, but that screenshot looks great :(.

Btw what is this recording movement you speak of? The only way I could think of doing something like that, is a script that prints the values of your postion, angle and any other info to the console, take them out using the logfile command and then using action specials to play them back in ACS.

But that's just me.
User avatar
HotWax
Posts: 10002
Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

its a sekret!
User avatar
Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Post by Cutmanmike »

Ok I managed to look at it. I hope you make this project a reality.
User avatar
solarsnowfall
Posts: 1581
Joined: Thu Jun 30, 2005 1:44 am

Post by solarsnowfall »

Cutmanmike wrote:Btw what is this recording movement you speak of? The only way I could think of doing something like that, is a script that prints the values of your postion, angle and any other info to the console, take them out using the logfile command and then using action specials to play them back in ACS.
That wasn't so hard, now was it? However, that's not exactly what I did for this demo.
HotWax wrote:its a sekret!
I woud have gladly explained it in detail if I had not promised I wouldn't. Withholding information that might help others is not normally my style.

And thanks for the positive feedback!
User avatar
Risen
Posts: 5263
Joined: Thu Jan 08, 2004 1:02 pm
Location: N44°30' W073°05'

Post by Risen »

Well done. Looking forward to the final product.
User avatar
solarsnowfall
Posts: 1581
Joined: Thu Jun 30, 2005 1:44 am

Post by solarsnowfall »

Thanks Risen, that means a lot.
Post Reply

Return to “General”