The official "ZDoom on Linux" thread.

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Re: The official "ZDoom on Linux" thread.

Postby wildweasel » Thu Sep 05, 2013 1:09 pm

Sniperz wrote:Hey guys,

I have GZDoom running now with the doom shareware wad, but it is almost exactly like the origional Doom, even though I put the Brutal Doom wads/files in the same place. I am not very familiar with the way the game reads the wads and pk3 files so if one of you know how I can run Brutal Doom please let me know.

- Sniperz

wildweasel wrote:ZDoom should at least be able to play shareware doom, but you will not be allowed to load add on WAD files with it. For that, you will need to own the full version of the game, or alternatively, there is also Freedoom.
User avatar
wildweasel
change o' pace.
Moderator Team Lead
 
Joined: 15 Jul 2003

Re: The official "ZDoom on Linux" thread.

Postby Sniperz » Fri Sep 06, 2013 9:38 am

Sniperz wrote:Thanks Wildweasel for your response.

I now have GZDoom running with the shareware wad, but it's exactly like the origional Doom except it has key binds for weapon reloading and such, and decals.
I'm trying to run Brutal doom, so I guess I will need the proprietary wad files to run it.

I've tried FreeDoom and it's pretty good for a free (as in speech) wad but the content isn't quite as good as Doom.

- Sniperz


Sorry, I didn't know another page had been added to the topic so I posted this after your post. :oops:

Thanks for your help.

- Sniperz
User avatar
Sniperz
 
Joined: 15 Aug 2013

Re: The official "ZDoom on Linux" thread.

Postby Matt » Sun Sep 15, 2013 1:32 pm

Can't compile latest version and have no idea what the shit this all means:
Spoiler:
plz hlp

All I can find is this and adding "Linux" back into src/CMakeLists.txt has no effect whatsoever.
User avatar
Matt
Putting the XD into *xdeath since 2007
 
Joined: 04 Jan 2004
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: The official "ZDoom on Linux" thread.

Postby Edward-san » Sun Sep 15, 2013 2:48 pm

This is a known gzdoom problem, we need someone to fix it.
Edward-san
Mathematics is the language with which God has written the universe. (Galilei)
 
Joined: 17 Oct 2009

Re: The official "ZDoom on Linux" thread.

Postby Marisa Kirisame » Fri Sep 20, 2013 5:40 pm

I'd say something has to be done just for four functions (glBlendEquation, glActiveTexture, glMultiTexCoord2f and glMultiTexCoord2fv), although I have this hunch the root of all issues is the whole extension loading business to function pointers that are named exactly after existing functions (I'm still new to actual OpenGL programming so correct me if I'm wrong), so rolling back to right before this commit will just do the job for now.

I'm just randomly poking around the code to see what I can do to fix this mess without turning it into an even bigger mess.
User avatar
Marisa Kirisame
ZScript Crimester
 
 
 
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: 霧雨魔理沙#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: The official "ZDoom on Linux" thread.

Postby Edward-san » Sat Sep 21, 2013 11:49 am

Edward-san
Mathematics is the language with which God has written the universe. (Galilei)
 
Joined: 17 Oct 2009

Re: The official "ZDoom on Linux" thread.

Postby Marisa Kirisame » Sun Sep 22, 2013 3:23 am

Yeah I've had those kinds of problems with git too.
User avatar
Marisa Kirisame
ZScript Crimester
 
 
 
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: 霧雨魔理沙#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: The official "ZDoom on Linux" thread.

Postby Matt » Sun Oct 13, 2013 6:50 pm

Rolled back to August 27 build and it works like a charm.
User avatar
Matt
Putting the XD into *xdeath since 2007
 
Joined: 04 Jan 2004
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: The official "ZDoom on Linux" thread.

Postby Matt » Mon Oct 14, 2013 8:00 pm

Recordmydesktop takes forever to encode ("encode on the fly" is utterly broken) and the result randomly slows down for some reason (and is occasionally missing the latter half).

Depending on which codec I select XVidCap either crashes, corrupts the video or records the audio in a much lower pitch but only when GZDoom is running.

Trying to record Doom on this computer's been like one extremely long, played-out horrible joke.

Can anyone recommend a half-decent video recording program a 64-bit Debian derivative?
User avatar
Matt
Putting the XD into *xdeath since 2007
 
Joined: 04 Jan 2004
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: The official "ZDoom on Linux" thread.

Postby Blzut3 » Tue Oct 15, 2013 6:20 am

I believe VLC can also do desktop capture, but from my understanding the reason all of these programs don't work well is because of X.

Best solution I'm aware of at the moment is to get a capture device and use that. :P You might be able to loop the video through a Blackmagic Intensity Pro depending on your setup. (Note I do not own one of these cards so I can't say for sure.)
Blzut3
Pronounced: B-l-zut
 
 
 
Joined: 24 Nov 2004
Github ID: Blzut3
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
Graphics Processor: ATI/AMD with Vulkan Support

Re: The official "ZDoom on Linux" thread.

Postby Marisa Kirisame » Sun Oct 20, 2013 4:12 am

I use ffmpeg for that, it's nice once you learn the basics. I even made a script for streaming to twitch http://sprunge.us/KheK
User avatar
Marisa Kirisame
ZScript Crimester
 
 
 
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: 霧雨魔理沙#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: The official "ZDoom on Linux" thread.

Postby Matt » Wed Oct 23, 2013 12:34 am

Just made the horrible mistake of attempting to install Steam on Crunchbang and in the process of getting GZDoom working again I appear to have uninstalled an assload of dependencies.

What exactly is required to run Oblige in 64bit?


EDIT: okay it seems like my last attempt to install Steam had left me with an irreparably broken ia32-libs. Welp, guess it's just this one map until I reinstall the entire OS...

EDIT2: Turns out I needed something from the #! repos. DDoS over, everything good! (still no steam)
Last edited by Matt on Thu Oct 24, 2013 10:18 pm, edited 2 times in total.
User avatar
Matt
Putting the XD into *xdeath since 2007
 
Joined: 04 Jan 2004
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: The official "ZDoom on Linux" thread.

Postby Marisa Kirisame » Wed Oct 23, 2013 6:20 am

fltk, apparently.
User avatar
Marisa Kirisame
ZScript Crimester
 
 
 
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: 霧雨魔理沙#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: The official "ZDoom on Linux" thread.

Postby Matt » Wed Jan 01, 2014 3:26 pm

Edward-san wrote:This is a known gzdoom problem, we need someone to fix it.
Just wanted to post here for anyone else who lurks this thread but not the DRD forums that this has been fixed. Thanks, Saya-chan!
User avatar
Matt
Putting the XD into *xdeath since 2007
 
Joined: 04 Jan 2004
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: The official "ZDoom on Linux" thread.

Postby Marisa Kirisame » Thu Jan 02, 2014 10:19 am

no problemo.
User avatar
Marisa Kirisame
ZScript Crimester
 
 
 
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: 霧雨魔理沙#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 1 guest