More feedback needed.

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Postby GameArena » Sat Nov 08, 2003 2:55 pm

I can probably work something out with range for bullet projectiles, however the spread options are a little more difficult. In fact I believe <spead> is still active in the released version, but it doesn't work correctly. With tinkering I'm sure I can get it to work, but expect bullet range before an operational spread :).
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Joined: 16 Jul 2003
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