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[Sprites][Weapons][Monsters] Deon's Resource Shack

Posted: Fri Nov 05, 2021 8:19 pm
by Deon
I've been making a lot of small mods for myself to learn ZScript recently.
As the result, I have a lot of somewhat or sometimes heavily changed sprites which others may find handy.

Deckard's Gun
The pistol from Bladerunner. Fully sprited by me. I will turn it into a proper PK3 with code somewhat later.


Revolver
Code + Doomguy hands + Sounds + Reload frames
Original author: Doom Nukem, Carbon Dioxide
Sprite additions, edit: Deon (full reload animations, smoother shooting, Doom gloved-hands)
Coding: Deon (weapon, reload function, casings).
Screenshot/spritesheet (Preview only, get the actual mod, everything is prepared, no need to cut it)
Spoiler:
Demonstration:

Download link


Mutant sprites
(original by NMN and Cage) turned into real similarly paletted roster of enemies:
Demonstration:

Download link

Human enemies (Blackguards)
Male, Male with SMG and Female

Demonstration:

Download link

Scav
Spoiler:
Demonstration:



Tactical ZSpecOps
Here's a de-zombified version of ZSpecOps, with two death types and grenade throwing sprites.
Base sprite from: Realm667 (Authors: Mark Quinn, Vegeta, Xim, Ghastly_dragon, MagicWazard)
Preview:


Download link

Re: [Sprites][Weapons][Monsters] Deon's Resource Shack

Posted: Mon Nov 08, 2021 10:31 pm
by Deon
New monsters are up, enjoy.

Re: [Sprites][Weapons][Monsters] Deon's Resource Shack

Posted: Thu Nov 25, 2021 4:32 pm
by Deon
New Blackguard sprites (male/female) and sounds are up for your usage.
The male version has 3 alt deaths.

P.S. Changed sound/sprite folders to a proper PK3 with a code, so they are easy to play with or implement in your mod now.

Re: [Sprites][Weapons][Monsters] Deon's Resource Shack

Posted: Fri Nov 26, 2021 7:50 pm
by Deon
Working on a simple headswap for pink hair/futuristic visor variant, to add some variety. This should be done in no time, and I like the style:


Re: [Sprites][Weapons][Monsters] Deon's Resource Shack

Posted: Sat Dec 04, 2021 4:31 pm
by Deon
My first own gun from scratch is up:


Re: [Sprites][Weapons][Monsters] Deon's Resource Shack

Posted: Sat Dec 04, 2021 7:08 pm
by Deon
...

Re: [Sprites][Weapons][Monsters] Deon's Resource Shack

Posted: Sun Dec 12, 2021 8:58 pm
by Deon
Scav sprites are up!

Re: [Sprites][Weapons][Monsters] Deon's Resource Shack

Posted: Tue Dec 14, 2021 4:02 pm
by Deon
Here's a de-zombified version of ZSpecOps, with two death types and grenade throwing sprites.

Preview:


Proof that it's done:
Spoiler:

Download link is in the first post (https://drive.google.com/file/d/1y9Ngrj ... sp=sharing)