[ComTex] Materials and Objects focused texture pack.

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[ComTex] Materials and Objects focused texture pack.

Postby Thfpjct » Sat Jul 31, 2021 1:36 pm

1 (2).png


ComTex is a Texture pack to be used in the creation of maps, it does not replace Vanilla textures.

A Package of Textures inspired by the visuals of old games that try to replicate real world places and materials such as Half-life and PS1 games.
The focused of the pack is to have a variety of materials that try to replicate real world counterparts, concrete, wood, technology, stone and much more. The main source of the package are material scans and pictures of real life places or walls.

ComTex is a Texture pack to be used in the creation of maps, it does not replace Vanilla textures.

https://www.moddb.com/games/doom-ii/addons/comtex

Join our Discord for texture updates or future projects.

https://discord.gg/VrKB5WeW4g

By Downloading this and using it in your project you agree to: add a mention in credits as "THF-COMTEX" if you use the package wholly or partially. You are free to redistribute these Textures with your levels, but I ask that you please do not modify texture names.

You may not SELL this package, in any way shape or form.

You are free to modify these textures as you see fit If you have any texture (created by your or taken from anywhere else) you think may be of use to others you can join our discord above and post it on our Texture-Request Channel.
We DO NOT accept textures from other games.

If you want to take a look at what textures where added recently take a look at the recent post on Doom World, i will add more screenshots in the future.
https://www.doomworld.com/forum/topic/123608-comtex-materials-and-objects-focused-texture-pack/?tab=comments#comment-2359520
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Re: [ComTex] Materials and Objects focused texture pack.

Postby Vegeta(dw) » Sat Aug 07, 2021 6:41 pm

Looks pretty good, I think it'll come in handy.
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Re: [ComTex] Materials and Objects focused texture pack.

Postby Ashat Maself » Thu Aug 12, 2021 8:01 am

Have you considered putting the finalised version of this on Realm667?
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