[SPRITES] Civilian Sprites in Doom Style

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Re: [SPRITES] Civilian Sprites in Doom Style

Postby Craneo » Fri Oct 22, 2021 7:31 pm

if you do the cop, I think it would look better in blue than in black, and the yellow belt would probably look good too (plus, the blue's in Dooms palette could probably be easily recolored to black via slade, so people can technically get both if you make him blue)
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Re: [SPRITES] Civilian Sprites in Doom Style

Postby inkoalawetrust » Sat Oct 23, 2021 12:31 pm

If you are going to be making cop sprites that also have a shooting sequence, I'd suggest that you make them hold their guns with both of their hands, like the guards Wolfenstein 3D's guards do. Instead of holding them on one hand like with a lot of other pistol monster/NPC sprites. Since it would kinda look ridiculous for the cops to be doing it.
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Re: [SPRITES] Civilian Sprites in Doom Style

Postby Deon » Fri Oct 29, 2021 4:16 pm

I know this is a necro, but I just HAD to tell you THANKS.

I was thinking about respriting all zombiemen by removing guns and adjusting their animations a little. That would probably look terrible.

THIS. This is exactly what I needed for my town map. I will be sure to give full credit, and I thank you 1000 times.

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Re: [SPRITES] Civilian Sprites in Doom Style

Postby DeeDeeOZ » Fri Oct 29, 2021 11:03 pm

No problem. Still working on more stuff for this, and finally going to get some free time soon so hopefully more content soon.

Also.. Shadowrun was going to be on of my secret projects :D (Shadowrun really needs more FPS love)so please.. keep going and feel free to use any of my stuff.
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