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[Decorate] 3D Everyday Objects + example map

Posted: Thu Dec 31, 2020 2:02 pm
by DrDoctor
As part of another project, I've created a 3d asset set of common objects you'd find in an urban or house setting. As of v1.0, there are 165 objects, some objects even have adjustable properties (mainly light fixtures, check arg0.) These assets were taken from various games, mainly the Silent Hill series and Dead Rising (credits in pk3.) Everything is scaled to Doomguy's height and I've tried to approximate the collision boxes to the larger objects, but really it's best to do that in map. I'm also including an example map that uses all assets. This map is a remake of the first map of the Behead the Undead 2: Project Cryp mod by Large Hard and it has to run with that mod (I choose that because the mod thematically fits with the asset set)

UDMF and GZDoom is recommended, though the set is compatible with Zandronum

screenshot are in DB link since I can't upload them here for some reason


LINKS
https://www.dropbox.com/sh/iyfvkuzb4nj7 ... 6HkUa?dl=0

Large Hard's Behead the Undead 2: Project Crypt: https://www.moddb.com/games/behead-the- ... ject-crypt

Re: [Decorate] 3D Everyday Objects + example map

Posted: Thu Dec 31, 2020 2:26 pm
by Enjay
Oh wow! This is an incredibly useful resource. There are loads of potentially useful models in here. Thank you very much for sharing.

Re: [Decorate] 3D Everyday Objects + example map

Posted: Fri Jan 01, 2021 12:32 pm
by CBM
thank you very much :D

this will come in handy for my After Dawn project!

Re: [Decorate] 3D Everyday Objects + example map

Posted: Fri Jan 01, 2021 12:44 pm
by Tormentor667
This would have been awesome 6 years ago - for Blade of agony :)

Re: [Decorate] 3D Everyday Objects + example map

Posted: Sun Nov 28, 2021 8:30 am
by WARCHILD_89
NICE!

JUST NICE!

Gonna add that to my models collection. Nice to see I am not the only one creating modelpacks <3

Re: [Decorate] 3D Everyday Objects + example map

Posted: Sun Nov 28, 2021 3:43 pm
by WARCHILD_89
I played your map.

The wall textures are missing ?

There is a blue key to be found and a door that says locked gold. There is no way to open that door and I am stuck. I thought you put the blue keycard by accident but the gold keycard I cheated doesn´t work. What key am I supposed to use?
I had to enable wallclip to proceed.

the models are awesome btw ;-)