[Decorate] 3D Everyday Objects + example map

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[Decorate] 3D Everyday Objects + example map

Postby DrDoctor » Thu Dec 31, 2020 2:02 pm

As part of another project, I've created a 3d asset set of common objects you'd find in an urban or house setting. As of v1.0, there are 165 objects, some objects even have adjustable properties (mainly light fixtures, check arg0.) These assets were taken from various games, mainly the Silent Hill series and Dead Rising (credits in pk3.) Everything is scaled to Doomguy's height and I've tried to approximate the collision boxes to the larger objects, but really it's best to do that in map. I'm also including an example map that uses all assets. This map is a remake of the first map of the Behead the Undead 2: Project Cryp mod by Large Hard and it has to run with that mod (I choose that because the mod thematically fits with the asset set)

UDMF and GZDoom is recommended, though the set is compatible with Zandronum

screenshot are in DB link since I can't upload them here for some reason

https://www.dropbox.com/sh/iyfvkuzb4nj7 ... 6HkUa?dl=0

Large Hard's Behead the Undead 2: Project Crypt: https://www.moddb.com/games/behead-the- ... ject-crypt
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Re: [Decorate] 3D Everyday Objects + example map

Postby Enjay » Thu Dec 31, 2020 2:26 pm

Oh wow! This is an incredibly useful resource. There are loads of potentially useful models in here. Thank you very much for sharing.
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Re: [Decorate] 3D Everyday Objects + example map

Postby CBM » Fri Jan 01, 2021 12:32 pm

thank you very much :D

this will come in handy for my After Dawn project!
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Re: [Decorate] 3D Everyday Objects + example map

Postby Tormentor667 » Fri Jan 01, 2021 12:44 pm

This would have been awesome 6 years ago - for Blade of agony :)
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