[SPRITES] Tommy's De-Zombified Beastiray. Of Sorts?

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[SPRITES] Tommy's De-Zombified Beastiray. Of Sorts?

Postby TommyGalano5 » Wed Aug 26, 2020 7:07 am

Um, Hi or Hello! my name is Tommy and in this thread you'll find various edits of the DooM bestiary to look gore-less and overall de-zombified, the initial idea is this "Before Hell let's Loose, up here in the UAC". So with out further ado here

(Also if you want to use this you know the drill, and if you guys want me to de-zom some enemies i'll be gladly to do it, but it may take some time....a long time :wink: and the credits are in the files)

ZIP's

*De-Zom SMG Dude*
https://drive.google.com/file/d/1n3XvsBGdr7OR6BpGTYSR-yl3GuV5n5WN/view?usp=sharing

*De-Zom Hooded Seargent*
https://drive.google.com/file/d/1CYhr2F_K2KdY3NJ0AMDv1uZuG4KbhuSP/view?usp=sharing

*De-Zom SSG Dude*
https://drive.google.com/file/d/1qfp85FbHDC6o5APyqR-kf9oqYL_uaugU/view?usp=sharing

NPC's

{Credits to Scalliano, BTW all Male for the moment :D }

*UAC Scientist 1*


*UAC Scientist 2*


*UAC Scientist 3*


*UAC Scientist 4*


*UAC Corporate LVL.50 BOSS*
Last edited by TommyGalano5 on Sun Aug 30, 2020 8:40 am, edited 7 times in total.
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Re: [SPRITES] Tommy's De-Zombified Beastiray. Of Sorts?

Postby NeonLights95 » Thu Aug 27, 2020 7:55 am

Wow... I saw these and I gotta say. They're pretty good. 4.5/5 initially, but now consider a 5/5.
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Re: [SPRITES] Tommy's De-Zombified Beastiray. Of Sorts?

Postby TheNightATK300 » Fri Aug 28, 2020 8:00 pm

Mhm, de-zombifying sprites is quite a rarity nowadays. Say, I wonder if you can de-zombify the heavy marines? Such as the Chaingunner and the ones found in R667?
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Re: [SPRITES] Tommy's De-Zombified Beastiray. Of Sorts?

Postby TommyGalano5 » Fri Aug 28, 2020 11:05 pm

NeonLights95 wrote:Wow... I saw these and I gotta say. They're pretty good. 4.5/5 initially, but now consider a 5/5.


Thanks for the rating NeonLight95 I appreciate it! :mrgreen: im still very new to editing so if you see any colors that are on the "MEH" side, sorry for that but all in all TY!!

TheNightATK300 wrote:Mhm, de-zombifying sprites is quite a rarity nowadays. Say, I wonder if you can de-zombify the heavy marines? Such as the Chaingunner and the ones found in R667?


Sure why not TheNightATK300! but I'm still working on some sprites of my own (requested by a friend) and another upcoming project is de-zom. the R667 Scientist pack 1/2 so it may take a while. but in any case i will take that request! :3:
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Re: [SPRITES] Tommy's De-Zombified Beastiray. Of Sorts?

Postby luigiman0640 » Sat Aug 29, 2020 2:40 am

These are really nice! Definitely something that I could use in one of my mods. I'd actually like to see R667's Zombie Henchman de-zom'd, since it's a nice alt to a pistol zombie.
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Re: [SPRITES] Tommy's De-Zombified Beastiray. Of Sorts?

Postby TommyGalano5 » Sun Aug 30, 2020 12:49 am

:cry:


Spoiler:
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Re: [SPRITES] Tommy's De-Zombified Beastiray. Of Sorts?

Postby luigiman0640 » Mon Aug 31, 2020 3:35 pm

Oh yikes...
Well, I wish you the best of luck and sincerely hope things get better soon for you. I'll be sure to keep an eye on this thread for updates of any kind.
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Re: [SPRITES] Tommy's De-Zombified Beastiray. Of Sorts?

Postby TommyGalano5 » Mon Sep 07, 2020 8:57 pm

I'm back sort of, these are just some random things.





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