Bratish`s Graphic Grotto

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Re: Bratish`s Graphic Grotto

Postby Bratish » Thu Jun 18, 2020 12:48 pm

this time I went to the plasma gun seriously. Until i began to make the remaining frames, but focused on the first. It turned out something in the style of Duke Nukem 3D.

Bratish`s Plasmagun V5.png
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Bratish
I have nothing to lose
 
Joined: 23 Jul 2019
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: ATI/AMD (Legacy GZDoom)

Re: Bratish`s Graphic Grotto

Postby Bratish » Fri Jun 19, 2020 2:15 pm

So, I properly edited my previous version of plasmagun, and now I am posting it here. I hope this will be the final version, because I'm already tired of messing with sprites, I need a short timeout...

Bratish`s Plasmagun V5 edit.gif
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Bratish
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Joined: 23 Jul 2019
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
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Graphics Processor: ATI/AMD (Legacy GZDoom)

Re: Bratish`s Graphic Grotto

Postby Bratish » Sat Jun 20, 2020 12:01 pm

I edited Maсhinegun, removing unnecessary details, added new ones, well, I just polished all the weapons. The fire is old, I'm afraid to experiment with it.

Bratish`s Machinegun V5.gif
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Bratish
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Joined: 23 Jul 2019
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: ATI/AMD (Legacy GZDoom)

Re: Bratish`s Graphic Grotto

Postby Bratish » Sun Jun 21, 2020 6:35 am

My motto is to create a hundred artworks to understand which should appear in the TС.
Bratish`s Shotgun V4.png

The 4 version of the shotgun. Inspired by Doom 3 Alpha 0.02. So far, without special recolorings and details, just a draft.
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Bratish
I have nothing to lose
 
Joined: 23 Jul 2019
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: ATI/AMD (Legacy GZDoom)

Re: Bratish`s Graphic Grotto

Postby Bratish » Sun Jun 21, 2020 7:22 am

I myself don’t understand how I learned to draw at such a pace, but it’s a fact ... But before, I didn’t even aim at fine art ...

This is my new rocket launcher. I made it from my old version of this weapon (the very first one is here). Yes, it looks a lot like a shotgun, but in fact it is a new weapon. Not like Quake 3, rather like Unreal Tournament.

UPDATE: weapon size was increased, minor changes were also made

Bratish`s Rocket Launcher V3 edit.png

Bratish`s Rocket Launcher V2.png
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Bratish
I have nothing to lose
 
Joined: 23 Jul 2019
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: ATI/AMD (Legacy GZDoom)

Re: Bratish`s Graphic Grotto

Postby Bratish » Sun Jun 21, 2020 10:08 am

I Improved my rocket launcher. He began to look in the style of weapons of the 19th century. Although, with the same success, he looks Giger`s like, heh ...

Bratish`s Rocket Launcher V3 edit 2.png


The black hole on it will be in the future a window in which the loaded rocket will be displayed (as in Quake 2)

UPDATE: Yes, yes, this is similar to Duke Nukem 3D. I just couldn't think of anything better than that cone-shaped trunk. I'm weak, alas ...

Bratish`s Rocket Launcher V3 edit 3.png
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Bratish
I have nothing to lose
 
Joined: 23 Jul 2019
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: ATI/AMD (Legacy GZDoom)

Re: Bratish`s Graphic Grotto

Postby Bratish » Tue Jun 23, 2020 3:17 am

So this is my new shotgun made from scratch. I was inspired by Doom 3 Alpha, it also has something from the ubiquitous Duke Nukem 3D.

Bratish`s Shotgun V5.gif

Bratish`s Shotgun V5.zip
User avatar
Bratish
I have nothing to lose
 
Joined: 23 Jul 2019
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: ATI/AMD (Legacy GZDoom)

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