[Sprites] SoniK.O.Fan's sprites

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Re: [Sprites] SoniK.O.Fan's sprites

Postby Blue Shadow » Sat May 30, 2020 8:13 am

osjclatchford wrote:had some time so I've done some work on the 'classic' grenade launcher you were working on

I've been wanting something like this! Thanks for sharing.
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Re: [Sprites] SoniK.O.Fan's sprites

Postby osjclatchford » Sat May 30, 2020 9:07 am

Blue Shadow wrote:I've been wanting something like this! Thanks for sharing.


Welc's!
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Sonik.o.fan » Thu Jun 04, 2020 9:06 am



So, here's finalized version of spritesheet with my classic-look grenade launcher.
Feel free to take anything you want, since everything was made by me here.
I'm still thinking about drawing angled look for that weapon.
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Re: [Sprites] SoniK.O.Fan's sprites

Postby NeonLights95 » Thu Jun 04, 2020 9:38 am

Sonik.o.fan wrote:

So, here's finalized version of spritesheet with my classic-look grenade launcher.
Feel free to take anything you want, since everything was made by me here.
I'm still thinking about drawing angled look for that weapon.


This sheet is pretty damn good! It gets a 5/5 from me.
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Ac!d » Thu Jun 04, 2020 11:20 am



Can you remake this railgun made by Eriance (with a better muzzle flash and others sprites a smooth 'reload' animation), please ?
The hand is the red square is made by you, I think it's could be great for the recreation of the 'reload' sprite at the top right.
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Sonik.o.fan » Thu Jun 04, 2020 11:41 am

Well, Eriance spriteworks are perfect already, but if you want - i'll see what i can do

EDIT:


No idea why you need such stuff, but here you go.
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Ac!d » Thu Jun 04, 2020 9:15 pm

In my opinion, the scope/screen of the 'reload' frame doesn't feel right for some reason. But your angled sprite is excellent because i see now all the elements with the same perspective.
Thank you very much.

Edit : I've made a request in page 9 for some Doom 64 sprites.
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Sonik.o.fan » Fri Jun 05, 2020 7:01 am

I recommend to send requests by PMs next time, to make sure that i won't miss any requests


There ya go - new pickups
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Ac!d » Sat Jun 06, 2020 6:18 am

Understood. Thank you for the pickups.
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Sonik.o.fan » Wed Jun 17, 2020 1:34 pm


This is my very first experience with working on 3d models and then spritifing them into Doom GFX
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Toberone » Wed Jun 17, 2020 6:41 pm

Oh nice, Is this based on that old eriance shotgun sprite?
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Captain J » Wed Jun 17, 2020 9:37 pm

Feels like HMG from Doom 2016 got shotgunnified!
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Sonik.o.fan » Thu Jun 18, 2020 12:49 am

Toberone wrote:Oh nice, Is this based on that old eriance shotgun sprite?


I’d say so, since it uses same shiny shading + dark green colors. Such shading style is the most comfortable way to improve graphics, by using original palette, personally to me
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Re: [Sprites] SoniK.O.Fan's sprites

Postby ThrashfanBert1994 » Fri Jun 19, 2020 6:54 am

Sonik.o.fan wrote:
Toberone wrote:Oh nice, Is this based on that old eriance shotgun sprite?


I’d say so, since it uses same shiny shading + dark green colors. Such shading style is the most comfortable way to improve graphics, by using original palette, personally to me


looking great bro
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Re: [Sprites] SoniK.O.Fan's sprites

Postby Sonik.o.fan » Fri Jul 17, 2020 12:12 pm


autoshotgun, that's it
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