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Re: Craneo's Resource Hangar [Some new sprites!]

PostPosted: Sun May 31, 2020 10:58 pm
by Craneo
Thanks Mobster :D

Re: Craneo's Resource Hangar [Some new sprites!]

PostPosted: Sun May 31, 2020 11:35 pm
by theundeadsoldier
Excellent work with those sprites man!

Re: Craneo's Resource Hangar [Some new sprites!]

PostPosted: Mon Jun 01, 2020 6:08 am
by AlphaSoraKun
Liking the new Gangsta Pistol! Definitely a favorite piece that you've made!

Re: Craneo's Resource Hangar [Some new sprites!]

PostPosted: Sat Jun 06, 2020 1:12 pm
by Endie
So i tried something with the KSG
Image
just playing around with it though

Re: Craneo's Resource Hangar [Belzeb/Gross Elemental!]

PostPosted: Mon Jun 08, 2020 2:34 pm
by Craneo
Thanks Moa, your animations are great! btw, I've updated my thread to add a fully sprited, fully coded monster duo (Gross Elemental + Venom Maggot), feel free everyone to add it to your projects, just make sure to add the credits to it!

Re: Craneo's Resource Hangar [Argent Elemental]

PostPosted: Sun Jun 21, 2020 10:40 pm
by MikeyScoots
Hey man, I'm really liking theIronfiend and Cacobot. Cool to use this for Hell Unleashed if I give credit?

Re: Craneo's Resource Hangar [Argent Elemental]

PostPosted: Mon Jun 22, 2020 7:54 am
by Craneo
Yeah, go ahead and use them, they are free to use as long as you credit, they're in the resources subforum after all!

Re: Craneo's Resource Hangar [Argent Elemental]

PostPosted: Mon Jun 22, 2020 11:18 am
by MikeyScoots
Yeah, we just gotta code these in right?

Re: Craneo's Resource Hangar [Argent Elemental]

PostPosted: Mon Jun 22, 2020 11:29 am
by Craneo
Yeah, most sprites have no code (except the Gross Elemental)

Re: Craneo's Resource Hangar [a buncha guns]

PostPosted: Mon Nov 30, 2020 1:48 pm
by Scum-head
Awesome work! I especially love the Butcher Demon.
Just a heads up, I noticed the horns of the base pinky demon are still visible on frame PIGYE5.

Re: Craneo's Resource Hangar [Pipebomb]

PostPosted: Mon Jul 26, 2021 9:33 pm
by Armolitskiy
This Cthulhu is very-very-very cool!

Re: Craneo's Resource Hangar [Gryphon/Griffin]

PostPosted: Tue Oct 12, 2021 1:13 pm
by Hexereticdoom
How strange, I thought I had posted here before but seems that I did not...

Well anyway, I would like to thank Craneo -the creator of the thread- for all his wonderful work on each and every one of these sprites collections. In fact, some of them have already become part of my Doom and Heretic mods, like the cybernetic-type Doom monster variants and the D-800 weapon, and some other ones too! :D

Love also the recent addition, the Griffin. It's so cool... :yup:

Thanks again for your sharing, and please keep up with the good work! :thumb:

Re: Craneo's Resource Hangar [Gryphon/Griffin]

PostPosted: Tue Oct 12, 2021 9:23 pm
by TheNightATK300
I'm hopin' that the Androvile may get finished soon, but yeah. It's nice to see dem sprites in its original form, hanging out in this very thread.

Re: Craneo's Resource Hangar [Griffin v2]

PostPosted: Wed Oct 13, 2021 12:20 am
by Craneo
Just updated the griffin, added 3 color variants, tweaked the main sprites (mostly the eyes) and tried to make the colors more consistent

Re: Craneo's Resource Hangar [Kappa yokai]

PostPosted: Mon Nov 22, 2021 10:38 pm
by Ganbare-Lucifer
Your sprites look good! Especially the yokai monsters.

The Cacotengu you posted in Discord is good too, but I feel it gives me unexisting vibes, maybe make one alternative design with normal proportions?